| 2026 | Inspiration Seeds: Learning Non-Literal Visual Combinations for Generative Exploration. | Kfir Goldberg, Elad Richardson, Yael Vinker |
| 2026 | Aurora: Real-Time Co-Sculpting of Mesh-Based Multi-Agent Geometry for Fabrication-Aware Design. | Marc Gibson |
| 2026 | ShapeUP: Scalable Image-Conditioned 3D Editing. | Inbar Gat, Dana Cohen-Bar, Guy Levy, Elad Richardson, Daniel Cohen-Or |
| 2026 | Mobile3DGS | Fan Gao, Yibo Zhao, Changhao Song, Jiarui Wen, Yuxuan Song, Youcheng Cai, Ligang Liu |
| 2026 | Context Aware AI Assistant and AR Interface for Lunar Extravehicular Activity (EVA) Procedural Guidance. | Rodrigo Gallardo, Qilmeg Doudatcz, Ganit Goldstein, Ilkyaz Sarimehmetoglu, Sergio Mutis, Alexander Htet Kyaw, Anita Lin, Clara Emmerling, Berfin Ataman, Skylar Tibbits |
| 2026 | Continual Learning 3D Gaussian Splatting under Joint Structural and Illumination Changes via Inverse Rendering. | Diego Fujii, Keisuke Nonaka |
| 2026 | Ref-DGS: Reflective Dual Gaussian Splatting. | Ningjing Fan, Yiqun Wang, Dong-Ming Yan, Peter Wonka |
| 2026 | gCDT: A Highly Parallel GPU Algorithm for Large-Scale Constrained Delaunay Triangulation. | Peng Fan, Min Tang, Ruofeng Tong, Lili He, Peng Du, Hailong Li |
| 2026 | LongE2V: Long-Horizon Event-based Video Reconstruction, Prediction, and Frame Interpolation with Video Diffusion Models. | Cheng-De Fan, Chun-Wei Tuan Mu, Chen-Wei Chang, Chin-Yang Lin, Kun-Ru Wu, Yu-Chee Tseng, Yu-Lun Liu |
| 2026 | Extending Thread Display with XY Blower Actuation for Controllable Passive Aerial Imaging. | Tsukasa Ebisawa, Naoki Hashimoto |
| 2026 | Reality Check: How Avatar and Face Representation Affect the Perceptual Evaluation of Synthesized Gestures. | Haoyang Du, Yinghan Xu, John Dingliana, Brian Keegan, Rachel McDonnell, Cathy Ennis |
| 2026 | Differentiable Voxelization of Surface Representations. | Tobias Djuren, Ugo Paavo Finnendahl, Markus Worchel, Hendrik Meyer, Marc Alexa |
| 2026 | Learning View-Dependent Splatting Kernels. | Huakeng Ding, Zhanpeng Liu, Fan Pei, Kun Zhou, Hongzhi Wu |
| 2026 | SHARP-GS: Scalable High-fidelity Accelerated Rendering Pipeline for Ultra-high Resolution 3D Gaussian Splatting. | Junran Ding, Weihang Liu, Yuke Li, Yizhou Wang, Antong Li, Qihan Ding, Xin Lou, Jingyi Yu |
| 2026 | Improving Convergence of Fourier Optical Shading for Nanostructural Diffraction. | Daljit Singh J. Dhillon, Parisha Joshi |
| 2026 | Canvas-to-Image: Compositional Image Generation with Multimodal Controls. | Yusuf Dalva, Guocheng Gordon Qian, Maya Goldenberg, Tsai-Shien Chen, Kfir Aberman, Sergey Tulyakov, Pinar Yanardag, Kuan-Chieh Jackson Wang |
| 2026 | On-the-fly Repulsion in the Contextual Space for Rich Diversity in Diffusion Transformers. | Omer Dahary, Benaya Koren, Daniel Garibi, Daniel Cohen-Or |
| 2026 | Walking on Spheres and Talking to Neighbors: Variance Reduction for Laplace's Equation. | Michael Czekanski, Benjamin Faber, Margaret Fairborn, Adelle Wright, David Bindel |
| 2026 | Distance Field Rasterization for End-to-End Mesh Reconstruction. | Jinkai Cui, Kaiwen Song, Chumeng Niu, Juyong Zhang |
| 2026 | Colorful-Noise: Training-Free Low-Frequency Noise Manipulation for Color-Based Conditional Image Generation. | Nadav Z. Cohen, Ofir Abramovich, Ariel Shamir |
| 2026 | CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation. | SeungJeh Chung, Geonho Park, Misong Kim, HyeongYeop Kang |
| 2026 | Ambient-robust Inverse Rendering using Active RGB-NIR Imaging. | Hoon-Gyu Chung, Jinnyeong Kim, Hyunwoo Kang, Seung-Hwan Baek |
| 2026 | Real-Time GPU Vector Graphics SDF Generation Based on Quadratic Stroke Rendering. | Xuhai Chen, Guangze Zhang, Juan Cao, Zhonggui Chen |
| 2026 | Motion4Motion: Motion Transfer Across Subjects at Inference. | Ling-Hao Chen, Zixin Yin, Duomin Wang, Xianfang Zeng, Gang Yu |
| 2026 | PointLLM-R: Enhancing 3D Point Cloud Reasoning via Chain-of-Thought. | Chaoqi Chen, Qile Xu, Wenjun Zhou, Hui Huang |