ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2017 | Visualization of 3D sound field using see-through head mounted display. | Atsuto Inoue, Kohei Yatabe, Yasuhiro Oikawa, Yusuke Ikeda |
| 2017 | Cardiolens: remote physiological monitoring in a mixed reality environment. | Christophe Hurter, Daniel McDuff |
| 2017 | Mid-air interaction with a 3D aerial display. | Seth Hunter, Ron Azuma, Jonathan Moisant-Thompson, Dave MacLeod, Derek Disanjh |
| 2017 | An asynchronous material point method. | Yuanming Hu, Yu Fang |
| 2017 | Aspect-ratio based triangular mesh smoothing. | Xuan Huang, Dianna Xu |
| 2017 | Effective omnistereo panorama video generation by deformable spheres. | Sheng-Kuen Huang, Hong Shiang Lin, Ming Ouhyoung |
| 2017 | "Real baby - real family": VR entertainment baby interaction system. | Rex Hsieh, Yuya Mochizuki, Takaya Asano, Marika Higashida, Akihiko Shirai |
| 2017 | The water effects of | Rob Hopper, Kai Wolter |
| 2017 | Wakeboarding: an exertion game in virtual reality. | Yu-Jun Hong, Chen-Yuan Hsieh, Keng-Ta Yang, Liwei Chan |
| 2017 | Visual exploration of ionosphere disturbances for earthquake research. | Fan Hong, Siming Chen, Hanqi Guo, Xiaoru Yuan, Jian Huang, Yongxian Zhang |
| 2017 | Steven Anson Coons award for outstanding creative contributions to computer graphics. | Jessica K. Hodgins |
| 2017 | Business 101 for CG and HCI professionals. | Evan Hirsch, Bernard Mangold |
| 2017 | Controllable color particles in a 3D crystal projecting multiple dynamic full-color images. | Ryuji Hirayama, Hirotaka Nakayama, Atsushi Shiraki, Takashi Kakue, Tomoyoshi Shimobaba, Tomoyoshi Ito |
| 2017 | Physically based shading in theory and practice. | Stephen Hill, Stephen McAuley, Alejandro Conty, Michal Drobot, Eric Heitz, Christophe Hery, Christopher D. Kulla, Jon Lanz, Junyi Ling, Nathan Walster, Feng Xie, Adam Micciulla, Ryusuke Villemin |
| 2017 | Scrambled. | Ursula van den Heuvel, Bastiaan Schravendeel |
| 2017 | Lenticular waterwheels: simultaneous kinetic and embedded animation. | D. Scott Hessels |
| 2017 | Our wonderful nature: The Common Chameleon. | Michael Herm, Tomer Eshed, Dennis Rettkowski, Alexander Pohl |
| 2017 | Outstanding doctoral dissertation award. | Felix Heide |
| 2017 | Rendering the darkness: glimpse on | Daniel Heckenberg, Luke Emrose, Matthew Reid, Michael Balzer, Antoine Roille, Max Liani |
| 2017 | Automated light probes from capture to render for | Daniel Heckenberg, Steve Agland, Jean-Pascal leBlanc, Raphael Barth |
| 2017 | Visual effects for VR. | Chris Healer |
| 2017 | Parallel particle-based volume rendering using adaptive particle size adjustment technique. | Kengo Hayashi, Takashi Shimizu, Naohisa Sakamoto, Jorji Nonaka |
| 2017 | Lightdrum: surface reflectance measurement on site. | Vlastimil Havran, Jan Hosek, Srka Nemcov, Jir Cp, Jir Bittner |
| 2017 | Sonovortex: rendering multi-resolution aerial haptics by aerodynamic vortex and focused ultrasound. | Satoshi Hashizume, Amy Koike, Takayuki Hoshi, Yoichi Ochiai |
| 2017 | Continuous photometric compensation for deformable objects. | Naoki Hashimoto, Koki Kosaka |
2,576–2,600 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.