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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Tunable, a VR reconstruction of "Listening to a Guqin" from emperor Zhao Ji.Chen Yuan, Ze Yun
2016Storytelling in VR: light chaser's VR short film sent.Ye Yuan, Li Mi, Tianyi Liu, Zhong Shen
2016Embrace in progress.Rosalie Yu
2016Mobile AR live annotation for printed materials.Jiali You, Zhiying Zhou, Wei Gao
2016Fingertip and card recognition mobile app for interactive play.Jiali You, Zhiying Zhou, Wei Gao
2016Tom clancy's 'the division yesterday'.Nawel Younsi
2016Ghost recon wildlands.Nawel Younsi
2016Phyxel: realistic display using physical objects with high-speed spatially pixelated lighting.Takatoshi Yoshida, Yoshihiro Watanabe, Masatoshi Ishikawa
2016Virtual ski jump: illusion of slide down the slope and gliding.Naoto Yoshida, Kaede Ueno, Yusuke Naka, Tomoko Yonezawa
2016RoboDLP: large object 3D printing using robotic arm.Ran Yi, Chenming Wu, Yong-Jin Liu, Charlie C. L. Wang
2016Content enhanced word art with depth perception.Shao-Wei Yen, Chih-Kuo Yeh, Charles C. Morace, Sheng-Yuan Chen, Shih-Syun Lin, Chia-Hsiang Chen, Tong-Yee Lee
2016FinGAR: combination of electrical and mechanical stimulation for high-fidelity tactile presentation.Vibol Yem, Ryuta Okazaki, Hiroyuki Kajimoto
2016Criss∼crossing the divine: interactive spiral vortex paint game.Nina Yankowitz, Peter Koger, Barry Holden, Mauri Kaipainen
2016MiragePrinter: interactive fabrication on a 3D printer with a mid-air display.Junichi Yamaoka, Yasuaki Kakehi
2016MiragePrinter: interactive fabrication on a 3D printer with a mid-air display.Junichi Yamaoka, Yasuaki Kakehi
2016Does action have to relate to speech?Masanobu Yamamoto, Ryohei Suzuki
2016Face texture synthesis from multiple images via sparse and dense correspondence.Shugo Yamaguchi, Shigeo Morishima
2016Agitato.Rebecca Ruige Xu, Sean Hongsheng Zhai
2016View-space meta-ball approximation by depth-independent accumulative fields.Tian-Chen Xu, Enhua Wu
2016Joint depth map interpolation and segmentation with planar surface model.Shibiao Xu, Longquan Dai, Jiguang Zhang, Jinhui Tang, G. Hemanth Kumar, Yanning Zhang, Xiaopeng Zhang
2016Antigravity and following VR, AR & MR system for spatial interaction.Xiangwen Xiong, Wei Li
2016Barrier-free affective communication in MOOC study by analyzing pupil diameter variation.Baixi Xing, Lekai Zhang, Junying Gao, Ritai Yu, Ruimin Lyu
2016Digital Confucianism: some preliminary thoughts.
2016Stochastic layered alpha blending.Chris Wyman
2016Robo recall.Hao Wu, Tianmin Xie, Ning Hu
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Comparable venues

Other A*/A conferences filed under the same field of research.