| 2016 | Tunable, a VR reconstruction of "Listening to a Guqin" from emperor Zhao Ji. | Chen Yuan, Ze Yun |
| 2016 | Storytelling in VR: light chaser's VR short film sent. | Ye Yuan, Li Mi, Tianyi Liu, Zhong Shen |
| 2016 | Embrace in progress. | Rosalie Yu |
| 2016 | Mobile AR live annotation for printed materials. | Jiali You, Zhiying Zhou, Wei Gao |
| 2016 | Fingertip and card recognition mobile app for interactive play. | Jiali You, Zhiying Zhou, Wei Gao |
| 2016 | Tom clancy's 'the division yesterday'. | Nawel Younsi |
| 2016 | Ghost recon wildlands. | Nawel Younsi |
| 2016 | Phyxel: realistic display using physical objects with high-speed spatially pixelated lighting. | Takatoshi Yoshida, Yoshihiro Watanabe, Masatoshi Ishikawa |
| 2016 | Virtual ski jump: illusion of slide down the slope and gliding. | Naoto Yoshida, Kaede Ueno, Yusuke Naka, Tomoko Yonezawa |
| 2016 | RoboDLP: large object 3D printing using robotic arm. | Ran Yi, Chenming Wu, Yong-Jin Liu, Charlie C. L. Wang |
| 2016 | Content enhanced word art with depth perception. | Shao-Wei Yen, Chih-Kuo Yeh, Charles C. Morace, Sheng-Yuan Chen, Shih-Syun Lin, Chia-Hsiang Chen, Tong-Yee Lee |
| 2016 | FinGAR: combination of electrical and mechanical stimulation for high-fidelity tactile presentation. | Vibol Yem, Ryuta Okazaki, Hiroyuki Kajimoto |
| 2016 | Criss∼crossing the divine: interactive spiral vortex paint game. | Nina Yankowitz, Peter Koger, Barry Holden, Mauri Kaipainen |
| 2016 | MiragePrinter: interactive fabrication on a 3D printer with a mid-air display. | Junichi Yamaoka, Yasuaki Kakehi |
| 2016 | MiragePrinter: interactive fabrication on a 3D printer with a mid-air display. | Junichi Yamaoka, Yasuaki Kakehi |
| 2016 | Does action have to relate to speech? | Masanobu Yamamoto, Ryohei Suzuki |
| 2016 | Face texture synthesis from multiple images via sparse and dense correspondence. | Shugo Yamaguchi, Shigeo Morishima |
| 2016 | Agitato. | Rebecca Ruige Xu, Sean Hongsheng Zhai |
| 2016 | View-space meta-ball approximation by depth-independent accumulative fields. | Tian-Chen Xu, Enhua Wu |
| 2016 | Joint depth map interpolation and segmentation with planar surface model. | Shibiao Xu, Longquan Dai, Jiguang Zhang, Jinhui Tang, G. Hemanth Kumar, Yanning Zhang, Xiaopeng Zhang |
| 2016 | Antigravity and following VR, AR & MR system for spatial interaction. | Xiangwen Xiong, Wei Li |
| 2016 | Barrier-free affective communication in MOOC study by analyzing pupil diameter variation. | Baixi Xing, Lekai Zhang, Junying Gao, Ritai Yu, Ruimin Lyu |
| 2016 | Digital Confucianism: some preliminary thoughts. | |
| 2016 | Stochastic layered alpha blending. | Chris Wyman |
| 2016 | Robo recall. | Hao Wu, Tianmin Xie, Ning Hu |