| 2017 | Escaping specularity: recovering specular-free video sequences from rank-constrained data. | Samar M. Alsaleh, Angelica I. Avils, Alicia Casals, James K. Hahn |
| 2017 | The making of Marvel Studio's "Spider-Man: Homecoming". | Victoria Alonso, Edwin Rivera, Matt Dessero, Lou Pecora, Theo Bialek |
| 2017 | The making of Marvel Studio's "Guardians of the Galaxy Vol. 2". | Victoria Alonso, Damien Carr, Christopher Townsend, Guy Williams, Jonathan Fawkner, Nordin Rahhali |
| 2017 | Varifocal virtuality: a novel optical layout for near-eye display. | Kaan Aksit, Ward Lopes, Jonghyun Kim, Josef B. Spjut, Anjul Patney, Peter Shirley, David Luebke, Steven A. Cholewiak, Pratul P. Srinivasan, Ren Ng, Martin S. Banks, Gordon D. Love |
| 2017 | Cos Θ shadows: an integrated model for direct illumination, subsurface scattering and shadow computation. | Ergun Akleman, Fermi Perumal, Youyou Wang |
| 2017 | 3D across media: ceramics, print and VR. | Julieta Aguilera, J. Goebel, M. Mann |
| 2017 | Building moana's kakamora barge. | Brett Achorn, Sean Palmer, Larry Wu |
| 2017 | Pinscreen: creating performance-driven avatars in seconds. | Hao Li, Shunsuke Saito, Lingyu Wei, Iman Sadeghi, Liwen Hu, Jaewoo Seo, Koki Nagano, Jens Fursund, Yen-Chun Chen, Stephen Chen |
| 2017 | Interactive systems based on electrical muscle stimulation. | Pedro Lopes, Patrick Baudisch |
| 2016 | Final Fantasy XV Trailer [mp4] (Hungary). | Istvn Zorkczy, Alex Sndor Rabb |
| 2016 | Longing for wilderness. | Marc Zimmermann, Volker Helzle, Diana Arellano |
| 2016 | Evaluating physical quantities and learning human utilities from RGBD videos. | Yixin Zhu, Chenfanfu Jiang, Yibiao Zhao, Demetri Terzopoulos, Song-Chun Zhu |
| 2016 | Virtual reality and augmented reality for education: panel. | Kening Zhu |
| 2016 | iPTAM on mobile phone. | Siyuan Zheng, Zhiying Zhou, Wei Gao |
| 2016 | A safe low-cost HMD for underwater VR experiences. | Wenlong Zhang, Chek Tien Tan, Tim Chen |
| 2016 | Tipix: an interactive application makes you artistic and happy. | Lekai Zhang, Shouqian Sun, Ruimin Lyu, Kejun Zhang, Baixi Xing |
| 2016 | Lighting transfer across multiple views through local color transforms. | Qian Zhang, Pierre-Yves Laffont, Terence Sim |
| 2016 | Effective underexposed video enhancement via optimal fusion. | Yu Zhang, Shiguang Liu |
| 2016 | Horizon measures: a novel view-independent shape descriptor. | Eugene Zhang, Vivek Jadye, Christine Escher, Peter Wonka, Yue Zhang, Xiaofei Gao |
| 2016 | Course notes rotational symmetries on surfaces: theory, algorithms, and applications. | Eugene Zhang |
| 2016 | Organic Machines / Title Sequence [mp4] (China). | Xiaolin Zeng |
| 2016 | A visual analytics design for studying crowd movement rhythms from public transportation data. | Wei Zeng, Chi-Wing Fu, Stefan Mller Arisona, Simon Schubiger, Remo Burkhard, Kwan-Liu Ma |
| 2016 | Augmented cities: revealed narratives. | Andrzej Zarzycki |
| 2016 | Real-time facial tracking in virtual reality. | Jihun Yu, Jungwoon Park |
| 2016 | Mesh colors with hardware texture filtering. | Cem Yuksel |