| 2016 | InspectAR: unmanned aerial vehicle (UAV) with augmented reality (AR) technology. | Yuan Wang, Weidong Huang, Henry Been-Lirn Duh |
| 2016 | Homes. | Tamas Waliczky, Anna Szepesi, Jane Prophet |
| 2016 | Multi bounding volume hierarchies for ray tracing pipelines. | Timo Viitanen, Matias Koskela, Pekka Jskelinen, Jarmo Takala |
| 2016 | Adaptive direct illumination sampling. | Petr Vvoda, Jaroslav Krivnek |
| 2016 | Olhar 3D. | Luiz Velho, Mariana Duprat |
| 2016 | Directional field synthesis, design, and processing. | Amir Vaxman, Marcel Campen, Olga Diamanti, David Bommes, Klaus Hildebrandt, Mirela Ben-Chen, Daniele Panozzo |
| 2016 | The hive: a human and robot collaborative building process. | Lauren Vasey, Tovi Grossman, Heather Kerrick, Danil Nagy |
| 2016 | A fully cloud-based global visual effects studio. | Jim Vanns, Aaron Carey |
| 2016 | Terminator: genisys. | Jonny Vale |
| 2016 | Emotion hacking VR (EH-VR): amplifying scary VR experience by accelerating real heart rate using false vibrotactile biofeedback. | Ryoko Ueoka, Ali AlMutawa, Hikaru Katsuki |
| 2016 | Groveling on the wall: interactive VR attraction using gravity illusion. | Kaede Ueno, Naoto Yoshida, Tomoko Yonezawa |
| 2016 | HALUX: projection-based interactive skin for digital sports. | Haruya Uematsu, Daichi Ogawa, Ryuta Okazaki, Taku Hachisu, Hiroyuki Kajimoto |
| 2016 | Independence day: resurgence. | Natasha Turner |
| 2016 | The jungle book: king louie. | Natasha Turner |
| 2016 | Maze runner: the scorch trials. | Natasha Turner |
| 2016 | Krampus. | Natasha Turner |
| 2016 | Physics-aided editing of simulation-ready muscles for visual effects. | Fabio Turchet, Marco Romeo, Oleg Fryazinov |
| 2016 | Lumio3D: rapid 3D geometry and reflectance acquisition from continuous spherical illumination. | Borom Tunwattanapong, Wichayut Eaksarayut, Pitchaya Sitthi-amorn |
| 2016 | Real-time diagnostic data in multi-user virtual reality post-stroke therapy. | Daria Tsoupikova, Kristen Triandafilou, Saumya Solanki, Alex Barry, Fabian Preuss, Derek G. Kamper |
| 2016 | The battle for hearts and minds: interrogation and torture in the age of war: an adaptation for oculus rift. | Daria Tsoupikova, Scott Rettberg, Roderick Coover, Arthur Nishimoto |
| 2016 | Differential appearance editing for measured BRDFs. | Apostolia Tsirikoglou, Joel Kronander, Per Larsson, Tanaboon Tongbuasirilai, Andrew Gardner, Jonas Unger |
| 2016 | A modified wheatstone-style head-mounted display prototype for narrow field-of-view video see-through augmented reality. | Pei-Hsuan Tsai, Yu-Hsuan Huang, Yu-Ju Tsai, Hao-Yu Chang, Masatoshi Chang-Ogimoto, Ming Ouhyoung |
| 2016 | KNOB [mp4] (USA). | Hans (Tsung Yen) Tsai, Lindsay Elgin |
| 2016 | Invisible [mp4] (USA). | Michael Trikosko, Andrew Wilson |
| 2016 | Pirate Smooch (Germany). | Tobias Trebeljahr, Toufik Abdedaim |