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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Example-based data optimization for facial simulation.Sara C. Schvartzman, Marco Romeo
2016Untitled recordVictor Schutz, Paul Giacoppo, Chase Cooper
2016Vintage VR: a method of processing 19th century stereoviews for display on 21st century VR systems.Adam Schuster, Anas Salah Eddin
2016Smoothly deformable spheres: modeling, deformation, and interaction.Daniel Schmitter, Pablo Garca-Amorena, Michael Unser
2016EA dice highlights reel.Jan Schmid
2016Augmented reality: principles and practice.Dieter Schmalstieg, Tobias Hllerer
2016PiGraphs: learning interaction snapshots from observations.Manolis Savva, Angel X. Chang, Pat Hanrahan, Matthew Fisher, Matthias Niener
2016Cage-based performance capture.Yann Savoye
2016Vikings episode 410: 'the last ship'.Dave Sauro
2016Making of 'penny dreadful' season 3.Dave Sauro
2016Pseudo-softness evaluation in grasping a virtual object with a bare hand.Mie Sato, Sota Suzuki, Daiki Ebihara, Sho Kato, Sato Ishigaki
2016An AR system on manipulating a virtual object with a bare hand.Mie Sato, Daiki Ebihara, Sota Suzuki, Sho Kato
2016A combining method of fluid animations by interpolating flow fields.Syuhei Sato, Yoshinori Dobashi, Tomoyuki Nishita
2016Combining multiple flow fields for editing existing fluid animations.Syuhei Sato, Yoshinori Dobashi, Tomoyuki Nishita
2016Environment workflow of Final Fantasy XV.Hiromitsu Sasaki, Norihito Ueno, Junichi Miyajima, Eitaro Iwabuchi
2016Layered telepresence: simultaneous multi presence experience using eye gaze based perceptual awareness blending.MHD Yamen Saraiji, Shota Sugimoto, Charith Lasantha Fernando, Kouta Minamizawa, Susumu Tachi
2016Layered telepresence: simultaneous multi presence experience using eye gaze based perceptual awareness blending.M. H. D. Yamen Saraiji, Shota Sugimoto, Charith Lasantha Fernando, Kouta Minamizawa, Susumu Tachi
2016Gary the Gull.Tom Sanocki
2016Shell v-power 'shapeshifter'.Gemma Samuell
2016Sorting in space: multidimensional data structures for computer graphics and vision applications.Hanan Samet
2016How to write a SIGGRAPH paper: a guide to choosing a good research topic, doing the research, and writing it up.David Salesin
2016Yadori: mask-type user interface for manipulation of puppets.Mose Sakashita, Keisuke Kawahara, Amy Koike, Kenta Suzuki, Ippei Suzuki, Yoichi Ochiai
2016Pinscreen: 3D avatar from a single image.Shunsuke Saito, Lingyu Wei, Jens Fursund, Liwen Hu, Chao Yang, Ronald Yu, Kyle Olszewski, Stephen Chen, Isabella Benavente, Yen-Chun Chen, Hao Li
2016Human coded orchestra: a system for extemporary group singing performance.Yuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, Yoichi Ochiai
2016Papa [mp4] (USA).Danny Russon, Stephanie Tse
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Comparable venues

Other A*/A conferences filed under the same field of research.