ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2016 | Anna [mp4] (France). | Alexia Rubod, Antoine Poyard, Jordann Jacob, Alexis Choquard, Sophie Bracmard, Yunhan Liu, Julien Deparis |
| 2016 | Grafikdemo 2004. | Niklas Roy |
| 2016 | Submergence 2013. | Anthony Rowe, Gaz Bushell, Liam Birtles, Chris Bennewith, Oliver Bown |
| 2016 | Living the past: the use of VR to provide a historical experience. | Pedro Rossa, Nicolas Hoffman, Joo Ricardo Bittencourt, Fernando Marson, Vincius J. Cassol |
| 2016 | MapD: a GPU-powered big data analytics and visualization platform. | Christopher Root, Todd Mostak |
| 2016 | Glass half. | Ton Roosendaal |
| 2016 | Cosmos laundromat. | Ton Roosendaal |
| 2016 | The Jungle Book: management, caching and preview of many animals. | Marco Romeo, Ryan Chan, Je-Ren Chen, Greg Fisher |
| 2016 | SuperD: SubD modeling without subdivision. | Alyn Rockwood, Kun Gao, Michael Farrell |
| 2016 | "Kanju": integrating HCI to tell better stories in immersive environments. | Stephanie Riggs |
| 2016 | U2 song for someone. | Carolyn Reynolds |
| 2016 | Entre Les Lignes [mp4] (France). | Emmanuelle Remy, Christelle Alion, Tom Casacoli, Nolwenn Eve, Lorenn Le Bec, Gilbert Kiner |
| 2016 | Making: an interdisciplinary assistive technology project. | Susan Reiser, Rebecca F. Bruce, Jackson Martin, Brent Skidmore |
| 2016 | Simulating rivers in the good dinosaur. | Jon Reisch, Stephen Marshall, Magnus Wrenninge, Tolga Gktekin, Michael Hall, Michael K. O'Brien, Jason Johnston, Jordan Rempel, Andy Lin |
| 2016 | Quillistrations. | Yelena Rachitsky |
| 2016 | Illustrating in VR with quill: how to approach volumetric painting. | Yelena Rachitsky |
| 2016 | Raised on YouTube: cultural data materialization using plants. | Misha Rabinovich |
| 2016 | Assassin's creed syndicate trailer. | Alex Sndor Rabb |
| 2016 | The witcher 3: wild hunt launch cinematic trailer. | Alex Sndor Rabb |
| 2016 | Delivering doomsday the meteor FX of ice age: collision course. | David Quirus, Matt Roach |
| 2016 | Rendering challenges in quill: a VR sketching tool. | Iigo Quilez |
| 2016 | Quill: VR drawing in the production of Oculus Story Studio's new movie. | Iigo Quilez |
| 2016 | Farcry. | Carine Quignon |
| 2016 | Les marmottes: mariachi. | Carine Quignon |
| 2016 | Maximal poisson-disk sampling via sampling radius optimization. | Weize Quan, Dong-Ming Yan, Jianwei Guo, Weiliang Meng, Xiaopeng Zhang |
2,901–2,925 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.