ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2016 | Visualizing the central tendency of ensembles of shapes. | Ismail Demir, Mihaela Jarema, Rdiger Westermann |
| 2016 | Chateau de Sable (France). | Quentin Deleau, Lucie Foncelle, Maxime Goudal, Julien Paris, Sylvain Robert, Esma |
| 2016 | Ocean Oddity [mp4] (France). | Claire Deldique, Hugo Guillemard, Lucie Le Cloirec, Quentin Ravallec, Robin Ricordeau, Gilbert Kiner |
| 2016 | Invasion!: exploring empathy and agency in VR. | Eric Darnell, Michael Hutchinson |
| 2016 | The making of pearl, a 360° google spotlight story. | Cassidy J. Curtis, David Eisenmann, Rachid El Guerrab, Scot Stafford |
| 2016 | Accidents, Blunders And Calamities [mp4] (New Zealand). | James Cunningham, Oliver Hilbert |
| 2016 | Accidents, blunders and calamities. | James Cunningham |
| 2016 | Water Lily [mp4] (France). | Justine Cunha, Clmentine Delcourt, Alexandra Batina, Margaux Lahuppe, Pascal Miller, Azad Lusbaronian |
| 2016 | Shading Dory's new friends. | Trent Crow, Jonathan Hoffman, Maria Lee, Kiki Poh |
| 2016 | Shading Dory's new friends. | Trent Crow, Jonathan Hoffman, Maria Lee, Kiki Poh |
| 2016 | OpenEXR/Id isolate any object with a perfect antialiasing. | Cyril Corvazier, Benjamin Legros, Rachid Chikh |
| 2016 | Sketch-based modeling. | Frederic Cordier, Karan Singh, Yotam I. Gingold, Marie-Paule Cani |
| 2016 | Warcraft: raising a horde. | Chase Cooper, Eileen Bai, Brian Paik, Victor Schutz |
| 2016 | Crafting for spirituality: projected light as a model for the cultural imagination. | John Colette |
| 2016 | Anisotropic surface based deformation. | Matteo Colaianni, Christian Siegl, Jochen Smuth, Frank Bauer, Gnther Greiner |
| 2016 | Smartphone rigging with GUI control emulation for freeware rapid prototyping of mixed virtuality scenes. | Michael Cohen |
| 2016 | Nordic Game Awards 2016 - Breaker Films [mp4] (Denmark). | Henrik Bjerregaard Clausen, Alex Townley Porsborg |
| 2016 | Educational contents for kids' app. based on Henri-Matisse's cut-out works. | Seungmin Chung, YimKyoung Shin, Hyim-Jung Yu, Sung Wook Hong |
| 2016 | Dynamic frame rate: a study on viewer perception of changes in frame rate within an animated movie sequence. | Kai-Lin Chuang |
| 2016 | Solar superstorms: visualization excerpts. | Andrew Christensen |
| 2016 | Privacy preserving event sequence data visualization using a Sankey diagram-like representation. | Jia-Kai Chou, Yang Wang, Kwan-Liu Ma |
| 2016 | Imago: presence and emotion in virtual reality. | Jaehee Cho, Tsung-Han Lee, Joel Ogden, Amy Stewart, Tsung-Yu Jack Tsai, Junwen Chen, Ralph Vituccio |
| 2016 | MovISee. | Yen-Ting Cho, Yen-Ling Kuo, Yen-Ting Yeh |
| 2016 | Injustice: interactive live action virtual reality experience. | Jaehee Cho, Atit Kothari, Zixu Ding, Yeongmin Won, Stephanie Fawaz, Xu Cheng |
| 2016 | Realistic 3D projection mapping using polynomial texture maps. | Junho Choi, Jong Hun Lee, Yong Yi Lee, Yong Hwi Kim, Bilal Ahmed, Moon Gu Son, Min Ho Joo, Kwan H. Lee |
3,251–3,275 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.