ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2016 | RatCAVE: calibration of a projection virtual reality system. | Ari Rapkin Blenkhorn, Yu Wang, Marc Olano |
| 2016 | Rebelle: real watercolor and acrylic painting software. | Peter Blaskovic |
| 2016 | Studio workshop: e-cannons and other robot weapons. | Andrew Besmer, Gerry Derksen |
| 2016 | Studio project: e-cannons and other robot weapons. | Andrew Besmer, Gerry Derksen |
| 2016 | The Human Cell [mp4] (Australia). | Drew Berry, E. O. Wilson |
| 2016 | Assassin's Creed - Jack the Ripper [mp4] (France). | Lon Brelle, Dominique Boidin, Rmi Kozyra, Maxime Lure, Adrian Lacey, Sophie Penziki, Nicolas Bouchet, Nathanael Ghisalberti |
| 2016 | Tom Clancy's The Division Yesterday [mp4] (France). | Lon Brelle, Dominique Boidin, Rmi Kozyra, Maxime Lure, Guillaume Carmona, Lionel Hiller, Pierre Miazga, Guillaume Apesteguy |
| 2016 | For Honor Trailer [mp4] (France). | Lon Brelle, Dominique Boidin, Rmi Kozyra, Maxime Lure, Stephane Cardin |
| 2016 | Sherlock Holmes The Devil's Daughter [mp4] (France). | Lon Brelle, Dominique Boidin, Rmi Kozyra, Maxime Lure, Benot Clerc |
| 2016 | Modeling plant life in computer graphics. | Bedrich Benes, Oliver Deussen, Sren Pirk, Baoquan Chen, Radomr Mech, Takashi Ijiri |
| 2016 | Automatic skeleton generation using hierarchical mesh segmentation. | Ryan Anthony J. de Belen, Rowel O. Atienza |
| 2016 | A practical introduction to frequency analysis of light transport. | Laurent Belcour |
| 2016 | The kinetic story teller 2016. | Tine Bech |
| 2016 | CATCH IT (France). | Paul Bar, Marion Demaret, Nadge Forner, Pierre-Baptiste Marty, Julien Robyn, Jordan Soler |
| 2016 | ISSv3: from human motion in the real to the interactive documentary film in AR/VR. | Sebouh-Steve Bardakjian, Serguei A. Mokhov, Miao Song, Sudhir P. Mudur |
| 2016 | Enhancing character posing by a sketch-based interaction. | Simone Barbieri, Nicola Garau, Wenyu Hu, Zhidong Xiao, Xiaosong Yang |
| 2016 | Estimating skeleton from skin data for designing subject-specific knee braces. | Seungbae Bang, Meekyoung Kim, Deok-Kyeong Jang, Sung-Hee Lee |
| 2016 | A surrogate visualization model using the tensor train format. | Rafael Ballester-Ripoll, Enrique G. Paredes, Renato Pajarola |
| 2016 | Making of 'the good dinosaur'. | Krissy Bailey |
| 2016 | Making of joy from 'inside out'. | Krissy Bailey |
| 2016 | Fundamentals seminar. | Mike Bailey |
| 2016 | For Honor [mp4] (Poland). | Tomek Baginski, Piotr Prokop |
| 2016 | ubiGaze: ubiquitous augmented reality messaging using gaze gestures. | Mihai Bce, Teemu Leppnen, David Gil de Gomez, Argenis Ramirez Gomez |
| 2016 | Estimating lighting environments based on shadow area in an omni-directional image. | Masashi Baba, Kesuke Haruta, Shinsaku Hiura |
| 2016 | Irminsul [mp4] (France). | Jolan Auzeby, Julien Comman, Clia Hanini, Kopss Laforet, Liza Van Den Bergh, Gilbert Kiner |
3,326–3,350 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.