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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Rapid, high quality dailies with RenderFlow forJared Auty, Marlne Chazot, Ruben D. Hernandez, Marco Romeo
2016A practical stochastic algorithm for rendering mirror-like flakes.Asen Atanasov, Vladimir Koylazov
2016Automatic dance generation system considering sign language information.Wakana Asahina, Naoya Iwamoto, Hubert P. H. Shum, Shigeo Morishima
2016Rose Bleue [mp4] (France).Mehdi Aouichaoui, Claire Dejoie, Franois Heysen, Pauline Lebris, Quentin Pointillart, Azad Lusbaronian
2016Creating a live real-time performance-captured digital human.Tameem Antoniades
2016Rudolf the black cat.Ken Anjyo
2016An introduction to graphics programming using WebGL.Edward Angel, Dave Shreiner
2016Enjoy 360° vision with the FlyVIZ.Guillermo Andrade-Barroso, Florian Nouviale, Jrme Ardouin, ric Marchand, Maud Marchal, Anatole Lcuyer
2016Digital learning activities delivered by eloquent instructor avatars: scaling with problem instance.Saikiran Anasingaraju, Meng-Lin Wu, Nicoletta Adamo-Villani, Voicu Popescu, Susan Wagner Cook, Mitchell J. Nathan, Martha W. Alibali
2016God of war e3 2016 game play reveal.Sony Interactive Entertainment America
2016Coded facial expression.Toshiyuki Amano
2016The making of Marvel's "Captain America: Civil War".Victoria Alonso, Dan Deleeuw, Jen Underdahl, Russell Earl, Greg Steele
2016Ama [mp4] (France).Emilie Almaida, Liang Huang, Mansoureh Kamari, Julie Robert, Juliette Peuportier, Tony Unser, Mora Marguin
2016CGAL: the computational geometry algorithms library.Pierre Alliez, Andreas Fabri
2016Inverse procedural modeling of 3D models for virtual worlds.Daniel G. Aliaga, Ilke Demir, Bedrich Benes, Michael Wand
2016A fiber-level model for predictive cloth rendering.Carlos Aliaga, Carlos Castillo, Diego Gutierrez, Miguel A. Otaduy, Jorge Lopez-Moreno, Adrin Jarabo
2016Graveland [mp4] (France).Nicolas Albrecht, Jrmie Auray, Alexandre Garnier, Antoine Giuliani, Sandrine Normand, Ambre Pochet, Marc Visintin
2016Physical mesh data structures.Ergun Akleman, Shenyao Ke, You Wu
2016Reduced illumination patterns for acquisition of specular and diffuse normal maps.Byeongjoo Ahn, Junghyun Cho, Taekyung Yoo, Ig-Jae Kim
2016A method for realistic 3D projection mapping using multiple projectors.Bilal Ahmed, Jong Hun Lee, Yong Yi Lee, Junho Choi, Yong Hwi Kim, Moon Gu Son, Min Ho Joo, Kwan H. Lee
2016Embree ray tracing kernels: overview and new features.Attila T. fra, Ingo Wald, Carsten Benthin, Sven Woop
2016Practical analytic 2D signed distance field generation.Wasim Abbas, Chris Doran, Rich Evans, Roberto Lopez Mendez
2016Magic pencil: generalized sketch inversion via generative adversarial nets.Hua Zhang, Xiaochun Cao
2016Data-driven shape analysis and processing.Kai Xu, Vladimir G. Kim, Qixing Huang, Niloy J. Mitra, Evangelos Kalogerakis
2016Rapid DCT-based LipSync generation algorithm for game making.Ning Xie, Tianye Yuan, Ni Chen, Xin Zhou, Yu Wang, Xiaohua Zhang
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Comparable venues

Other A*/A conferences filed under the same field of research.