| 2016 | Hands-on: rapid interactive application prototyping for media arts and stage production. | Miao Song, Serguei A. Mokhov, Sudhir P. Mudur, Peter Grogono |
| 2015 | Augmented creativity: bridging the real and virtual worlds to enhance creative play. | Fabio Znd, Mattia Ryffel, Stphane Magnenat, Alessia Marra, Maurizio Nitti, Mubbasir Kapadia, Gioacchino Noris, Kenny Mitchell, Markus H. Gross, Robert W. Sumner |
| 2015 | Hybrid craft: showcase of physical and digital integration of design and craft skills. | Amit Zoran |
| 2015 | Space-time varying color palettes. | Bo Zhou, Paolo Berto Durante |
| 2015 | Reassembling 3D thin shells using integrated template guidance and fracture region matching. | Kang Zhang, Wuyi Yu, Mary Manhein, Warren N. Waggenspack, Xin Li |
| 2015 | Mouth gesture based emotion awareness and interaction in virtual reality. | Xing Zhang, Umur A. Ciftci, Lijun Yin |
| 2015 | Virtual headcam: pan/tilt mirror-based facial performance tracking. | Xueming Yu, Shanhe Wang, Jay Busch, Thai Phan, Tracy McSheery, Mark T. Bolas, Paul E. Debevec |
| 2015 | A hand gesture control framework on smart glasses. | Chih-Hsiang Yu, Wen-Wei Peng, Shys-Fan Yang-Mao, Yuan Wang, Winyu Chinthammit, Henry Been-Lirn Duh |
| 2015 | A hand gesture control framework on smart glasses. | Chih-Hsiang Yu, Wen-Wei Peng, Shys-Fan Yang-Mao, Yuan Wang, Winyu Chinthammit, Henry Been-Lirn Duh |
| 2015 | fVisiOn: interactive glasses-free tabletop 3D images floated by conical screen and modular projector arrays. | Shunsuke Yoshida |
| 2015 | Coloring and texturing volume simulations from texture images. | Jihyun Yoon |
| 2015 | Tile-based path rendering for mobile device. | Jeong-Joon Yoo, Jae Don Lee, Sundeep Krishnadasan, Won-Jong Lee, John Brothers, Soojung Ryu |
| 2015 | Decomposition of 32 bpp into 16 bpp textures with alpha. | Nobuki Yoda, Takeo Igarashi |
| 2015 | Simulating water dispersion in chinese absorbent paper with capillary tubes model. | Yu-Chen Yhang, Qing Zhu, Yuan Liu |
| 2015 | Electric bow interface 3D. | Masasuke Yasumoto, Takehiro Teraoka |
| 2015 | VISTouch. | Masasuke Yasumoto, Takehiro Teraoka |
| 2015 | Shadow shooter: 360-degree all-around virtual 3d interactive content. | Masasuke Yasumoto, Takehiro Teraoka |
| 2015 | Bump ahead: easy-to-design haptic surface using magnet array. | Kentaro Yasu, Yuichiro Katsumoto |
| 2015 | MOR4R: microwave oven recipes for resins. | Kentaro Yasu |
| 2015 | Burning the medial axis. | Yajie Yan, Tao Ju, David Letscher, Erin W. Chambers |
| 2015 | Courses on 3D image display for students who aim to become information media engineers and creators. | Kazuhisa Yanaka, Toshiaki Yamanouchi |
| 2015 | 3D display that uses transparent cones. | Kazuhisa Yanaka, Masayuki Yamada |
| 2015 | A prediction model on 3D model compression and its printed quality based on subjective study. | Toshihiko Yamasaki, Yusuke Nakano, Kiyoharu Aizawa |
| 2015 | Mid-air plus: a 2.5 D cross-sectional mid-air display with transparency control. | Hiroki Yamamoto, Hajime Kajita, Hanyuool Kim, Naoya Koizumi, Takeshi Naemura |
| 2015 | Region-based painting style transfer. | Shugo Yamaguchi, Takuya Kato, Tsukasa Fukusato, Chie Furusawa, Shigeo Morishima |