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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2015BGMaker: example-based anime background image creation from a photograph.Shugo Yamaguchi, Chie Furusawa, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima
2015PreVisualization: how to develop previs in Asia?Satoshi Yamaguchi, Christopher Chen, Danyo Yoon, Daniel Gregoire
2015Transparent visualization of large-scale and complex polygon meshes using a stochastic point-based rendering method.Rui Xu, Satoshi Tanaka, Kyoko Hasegawa, Wang Sheng, Tomoko Tateyama, Yen-Wei Chen, Shoji Kido
2015Weta digital presents: over 20 years of creativity and innovation.
2015The peanuts movie: from comic strip to feature film.
2015The park is open: journey to "Jurassic world" with industrial light & magic.
2015The making of Marvel's "ant-man".
2015The making of the characters of Marvel's "avengers: age of ultron".
2015Inside the mind: the making of Disney•Pixar's "inside out".
2015Image engine presents: breathing life into CHAPPiE.
2015From post-it to post production, the uncompromising journey of "the book of life".
2015Fix the future: industrial light & magic and visual effects for "Tomorrowland".
2015DreamWorks animation presents "HOME": just another post-apocalyptic-alien-invasion-buddy-road movie?
2015Double negative presents: the visual effects of "interstellar".
2015Disney•Pixar's "LAVA": moving mountains.
2015Building San Fransokyo: creating the world of Disney's "big hero 6".
2015SIGGRAPH special event: ILM 40th anniversary presentation.
2015Le son des flammes.
2015Frustum-traced irregular z-buffers: fast, sub-pixel accurate hard shadows.Chris Wyman, Rama Hoetzlein, Aaron E. Lefohn
2015An overview of next-generation graphics APIs.Chris Wyman, Theresa Foley, Graham Sellers, Max McMullen, Jesse D. Hall, Dan Baker, Dan Ginsburg, Aras Pranckevicius
2015Visualizing the time-varying crowd mobility.Feiran Wu, Minfeng Zhu, Xin Zhao, Qi Wang, Wei Chen, Ross Maciejewski
2015First-person view animation editing utilizing video see-through augmented reality.Liang-Chen Wu, Jia-Ye Li, Yu-Hsuan Huang, Ming Ouhyoung
2015Moon phase and libration from the other side.Ernie Wright
2015Art-directable multiple volumetric scattering.Magnus Wrenninge
2015Raptor wrangling: real-time motion capture for Jurassic World.Kevin Wooley, Yoojin Jang, Noah Lockwood
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Comparable venues

Other A*/A conferences filed under the same field of research.