| 2015 | Using unity for immersive natural hazards visualization. | Fletcher Woolard, Matt Bolger |
| 2015 | Data mining for effective render farm management. | Adam Wood-Gaines, Josh Grant |
| 2015 | WAOH: virtual automotive HMI evaluation tool. | Seunghyun Woo, Daeyun An, Jongmin Oh, Gibeom Hong |
| 2015 | Destroying the pharaoh's army - large-scale dynamics in | Kai Wolter, Mariano Blanc, Francisco Gochez, Ruben D. Hernandez |
| 2015 | Lava. | Chris Wiggum |
| 2015 | Real-time transformations in the order: 1886. | Sean Weronko, Scot Andreason |
| 2015 | J'ai vu, une fois, une magnifique image. | Hsiao Sheng Wen |
| 2015 | First launch. | Wang WeiXiu |
| 2015 | Advances in geometry and reflectance acquisition (course notes). | Michael Weinmann, Reinhard Klein |
| 2015 | Appearance capture and modeling. | Michael Weinmann, Dennis den Brok, Stefan Krumpen, Reinhard Klein |
| 2015 | Rigid link chains in Kung Fu Panda 3. | Jason P. Weber |
| 2015 | MAVIS: mobile acquisition and VISualization: hands on. | Phil L. Watten, Marco Gilardi, Patrick Holroyd, Paul F. Newbury |
| 2015 | MAVIS: Mobile Acquisition and VISualization: a professional tool for video recording on a mobile platform. | Phil L. Watten, Marco Gilardi, Patrick Holroyd, Paul F. Newbury |
| 2015 | Color perception difference: white and gold, or black and blue? | Hisashi Watanabe, Toshiya Fujii, Tatsuya Nakamura, Tsuguhiro Korenaga |
| 2015 | xPrint: from design to fabrication for shape changing interfaces by printing solution materials. | Guanyun Wang, Lining Yao, Wen Wang, Jifei Ou, Chin-Yi Cheng, Hiroshi Ishii |
| 2015 | Rigid fluid. | Yu Wang, Marc Olano |
| 2015 | Non-diffuse effects for point-based global illumination. | Beibei Wang, Xiangxu Meng, Tamy Boubekeur |
| 2015 | Panorama to cube: a content-aware representation method. | Zeyu Wang, Xiaohan Jin, Fei Xue, Xin He, Renju Li, Hongbin Zha |
| 2015 | Apparent resolution enhancement for near-eye light field display. | Xuyang Wang, Yangdong Deng, Guiju Zhang, Zhihua Wang |
| 2015 | Best of the 18th Japan media arts festival. | Maiko Wakui |
| 2015 | Dear human. | Lai Chun Wai, Leung Yi Hang, Lui Sze Mei, Ng Siu Tak, Yuen Kin Hang |
| 2015 | Disney infinity 3.0 physics-based animation. | Jose Villeta |
| 2015 | Art and technology at Pixar, from toy story to today. | Ryusuke Villemin, Christophe Hery, Sonoko Konishi, Takahito Tejima, David G. Yu |
| 2015 | MergeTree: a HLBVH constructor for mobile systems. | Timo Viitanen, Matias Koskela, Pekka Jskelinen, Heikki Kultala, Jarmo Takala |
| 2015 | Visualizing the cosmos: a procedural approach. | Dominique Vidal |