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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2015Roundshot pipeline at MPC forDaniel Vasquez, Kirk Chantraine
2015SemanticPaint: interactive segmentation and learning of 3D world.Julien P. C. Valentin, Vibhav Vineet, Ming-Ming Cheng, David Kim, Jamie Shotton, Pushmeet Kohli, Matthias Niener, Antonio Criminisi, Shahram Izadi, Philip H. S. Torr
2015MPC "X-Men: days of future past" VFX breakdown.Jonny Vale
2015MPC "Maleficent" VFX breakdown.Jonny Vale
2015MPC "Godzilla" VFX breakdown.Jonny Vale
2015Learning Hawaiian hula dance by using tablet computer.Yoko Usui, Katsumi Sato, Shinichi Watabe
2015A dynamic, flexible & interactive display method of paintings for communicative art appreciation among students.Shoko Usui, Chen He, Katsumi Sato, Yoshifumi Kitamura
2015Capturing reality for computer graphics applications.Jonas Unger, Andrew Gardner, Per Larsson, Francesco Banterle
2015Computational tools for 3D printing.Nobuyuki Umetani, Bernd Bickel, Wojciech Matusik
2015Yubi-Toko: finger walking in snowy scene using pseudo-haptic technique on touchpad.Yusuke Ujitoko, Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose
2015Procedural wrinkles generation in the implicit skinning framework.Fabio Turchet, Oleg Fryazinov, Marco Romeo
2015Augmented dynamic shape for live high quality rendering.Tony Tung
2015Ketsuro-graffiti: a canvas with computer generated water condensation.Yuki Tsujimoto, Yuichi Itoh, Takao Onoye
2015The battle for hearts and minds: interrogation and torture in the age of war.Daria Tsoupikova, Scott Rettberg, Roderick Coover, Arthur Nishimoto
2015Video see-through augmented reality stereo microscope with customized interpupillary distance design.Pei-Hsuan Tsai, Yu-Hsuan Huang, Tzu-Chieh Yu, Ming Ouhyoung
2015The rendering features of the Witcher 3: wild hunt.Balzs Trk
2015Fast indirect illumination using two virtual spherical gaussian lights.Yusuke Tokuyoshi
2015R2D2 w/ AIRR: real time & real space double-layered display with aerial imaging by retro-reflection.Yutaka Tokuda, Atsushi Hiyama, Michitaka Hirose, Hirotsugu Yamamoto
2015Image based relighting using room lighting basis.Antoine Toisoul, Abhijeet Ghosh
2015Dark noir.Ricardo Thiele
2015Digital domain gaming and advertisement reel.Tiffany Tetrault
2015Light touch on pillar array surface greatly improves direction perception induced by asymmetric vibration.Tetsuhiko Teshima, Shinya Takamuku, Tomohiro Amemiya, Hiroaki Gomi
2015Light pattern: writing code with photographs.Daniel Temkin
2015Frontiers in real time rendering.Natalya Tatarchuk, Aaron E. Lefohn
2015Advances in real time rendering, part II.Natalya Tatarchuk
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Comparable venues

Other A*/A conferences filed under the same field of research.