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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2015Moving around in virtual space with spider silk.Ping-Hsuan Han, Da-Yuan Huang, Hsin-Ruey Tsai, Po-Chang Chen, Chen-Hsin Hsieh, Kuan-Ying Lu, De-Nian Yang, Yi-Ping Hung
2015Twech: a mobile platform to search and share visuo-tactile experiences.Nobuhisa Hanamitsu, Kanata Nakamura, M. H. D. Yamen Saraiji, Kouta Minamizawa, Susumu Tachi
2015Untitled recordNobuhisa Hanamitsu, Haruki Nakamura, Masashi Nakatani, Kouta Minamizawa
2015Twech: a mobile platform to search and share visuo-tactile experiences.Nobuhisa Hanamitsu, Haruki Nakamura, Masashi Nakatani, Kouta Minamizawa
2015Crowd character complexity onYasser Hamed, John Kahwaty, Andy Lin, Evan Goldberg, Lawrence Chai
2015Fusion of technology and art: essence to consider.Tsukune Halmaki, Syuhei Matsuyama
2015Mobile map applications and the democratisation of hazard information.Paul Haimes, Tetsuaki Baba, Stuart Medley
2015Driver's recognition of head-up display (HUD) as information provision system.Mitsuaki Hagino, Hiromasa Miura, Naoki Kimura, Keiichi Watanuki
2015Optimization of natural frequencies for fabrication-aware shape modeling.Christian Hafner, Przemyslaw Musialski, Thomas Auzinger, Michael Wimmer, Leif Kobbelt
2015Critical points with discrete Morse theory.Peihong Guo, Ergun Akleman, Ying He, Xiaoning Wang, Wei Liu
2015Tomorrowland.Greg Grusby
2015Jurassic world.Greg Grusby
2015Avengers: age of ultron.Greg Grusby
2015Nebula.Luce Grosjean
2015Murphy.Luce Grosjean
2015Mortal breakup inferno.Luce Grosjean
2015L3.0.Luce Grosjean
20158.9.Luce Grosjean
2015Near-instant capture of high-resolution facial geometry and reflectance.Paul Graham, Graham Fyffe, Borom Tunwattanapong, Abhijeet Ghosh, Paul E. Debevec
2015Feature-based texture stretch compensation for 3D meshes.Stphane Grabli, Kevin Sprout, Yuting Ye
2015Real-time rendering of physically based optical effects in theory and practice.Yoshiharu Gotanda, Masaki Kawase, Masanori Kakimoto
2015FrameShift: shift your attention, shift the story.Rukmini Goswami, Tim Tregubov, Lorie Loeb
2015FrameShift: shift your attention, shift the story.Rukmini Goswami, Tim Tregubov, Lorie Loeb
2015SemanticPaint: interactive segmentation and learning of 3D worlds.Stuart Golodetz, Michael Sapienza, Julien P. C. Valentin, Vibhav Vineet, Ming-Ming Cheng, Victor Adrian Prisacariu, Olaf Khler, Carl Yuheng Ren, Anurag Arnab, Stephen L. Hicks, David William Murray, Shahram Izadi, Philip H. S. Torr
2015Space-fluids.Jan Goldfuss
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Other A*/A conferences filed under the same field of research.