ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2015 | The renaissance of VR: are we going to do it right this time? | Carolina Cruz-Neira, Margaret Dolinsky, Jaron Lanier, Ronald T. Azuma, Elizabeth Baron |
| 2015 | CityHeat: visualizing cellular automata-based traffic heat in Unity3D. | Verina Cristie, Matthias Berger, Peter Bs, Ashwani Kumar, Bernhard Klein |
| 2015 | Interactive animated mobile information visualisation. | Paul Craig |
| 2015 | Digital domes: theaters without borders. | Donna J. Cox, Ed Lantz, Ryan Wyatt, Brad Thompson |
| 2015 | Real-time crowd visualization in point-cached pipelines. | Jeremy Cowles, Takahito Tejima, David G. Yu |
| 2015 | Bullet physics simulation. | Erwin Coumans |
| 2015 | VirtualTable: a projection augmented reality game. | Alessandro Dal Corso, Mikkel Damgaard Olsen, Kim Steenstrup Steenstrup, Jakob Wilm, S. Jensen, Rasmus R. Paulsen, Eyr Rnar Eirksson, Jannik Boll Nielsen, Jeppe Revall Frisvad, Gudmundur Einarsson, Hans Martin Kjer |
| 2015 | Numerical anamorphosis: an artistic exploration. | Francesco De Comit, Laurent Grisoni |
| 2015 | Under the scalpel - ILM's digital flesh workflows. | Sean Comer, Jacob Buck, Brice Criswell |
| 2015 | A new hue. | Roxanne Cobb |
| 2015 | Using GPU compute for productivity and play. | Engin Cilasun |
| 2015 | An approximate reflectance profile for efficient subsurface scattering. | Per H. Christensen |
| 2015 | Enhancing time and space efficiency of kd-tree for ray-tracing static scenes. | Byeongjun Choi, Woong Seo, Insung Ihm |
| 2015 | Continuous circular scribble arts. | Chun-Chia Chiu, Yi-Hsiang Lo, Wei-Ting Ruan, Cheng-Han Yang, Ruen-Rone Lee, Hung-Kuo Chu |
| 2015 | Synthesizing close combat using sequential Monte Carlo. | I. Chiang, Po-Han Lin, Yuan-Hung Chang, Ming Ouhyoung |
| 2015 | Generating face ink portrait from face photograph. | Pei-Ying Chiang, Kuo-Hao Chang, Tung-Ju Hsieh |
| 2015 | A practical and controllable hair and fur model for production path tracing. | Matt Jen-Yuan Chiang, Benedikt Bitterli, Chuck Tappan, Brent Burley |
| 2015 | Alosis. | Georgios Cherouvim |
| 2015 | Balloon burst. | Nuttapong Chentanez |
| 2015 | Exploring interaction modalities for a selfie drone. | Chien-Fang Chen, Kang-Ping Liu, Neng-Hao Yu |
| 2015 | Direct view manipulation for drone photography. | Yi-Ling Chen, Wei-Tse Lee, Li-Wei Chan, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | Encore: 3D printed augmentation of everyday objects with printed-over, affixed and interlocked attachments. | Xiang 'Anthony' Chen, Stelian Coros, Jennifer Mankoff, Scott E. Hudson |
| 2015 | Real virtuality: immersive explorers. | Sylvain Chagu |
| 2015 | Someone. | Chuck Chae |
| 2015 | The Kung Fu robot. | Chuck Chae |
3,926–3,950 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.