ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2015 | Water simulation in jupiter ascending. | Fabio Cerrito |
| 2015 | Blendshapes from commodity RGB-D sensors. | Dan Casas, Oleg Alexander, Andrew W. Feng, Graham Fyffe, Ryosuke Ichikari, Paul E. Debevec, Ruizhe Wang, Evan A. Suma, Ari Shapiro |
| 2015 | Playstation 4, InFAMOUS: second son. | Dy Carrig |
| 2015 | Nissan, "winter allies". | Dy Carrig |
| 2015 | Monster. | Dy Carrig |
| 2015 | Mercedes-Benz, "fable". | Dy Carrig |
| 2015 | eBee: an electronics quilting bee and game. | Isabella Carlsson, Jeanie Choi, Gillian Smith, Celia Pearce |
| 2015 | Procedural floor plan generation from building sketches. | Daniel Camozzato, Leandro Lorenzett Dihl, Ivan Silveira, Fernando Marson, Soraia Raupp Musse |
| 2015 | Bringing story to life: for programmers, animators, VFX artists, and interactive designers. | Craig Caldwell |
| 2015 | Interactive script based dynamics in Big Hero 6. | Dong Joo Byun, Zubin Wadia, Michael Kaschalk |
| 2015 | Procedural animation technology behind microbots in Big Hero 6. | Dong Joo Byun, Henrik Flt, Ben Frost, Mir Zafar Ali, Eric Daniels, Peter De Mund, Michael Kaschalk |
| 2015 | Depth-aware patch-based image disocclusion for virtual view synthesis. | Pierre Buyssens, Maxime Daisy, David Tschumperl, Olivier Lzoray |
| 2015 | "It's a UVN face rig, Charlie Brown": facial techniques for peanuts. | Adam Burr, Steve Gressak, Matthew Doble, Christian Haniszewski, Ignacio Barrios, Brian Anderson, Ferris Webby |
| 2015 | Real-time expression-sensitive HMD face reconstruction. | Xavier P. Burgos-Artizzu, Julien Fleureau, Olivier Dumas, Thierry Tapie, Franois Le Clerc, Nicolas Mollet |
| 2015 | Mobile haptic system design to evoke relaxation through paced breathing. | Antoinette Leanna Bumatay, Jinsil Hwaryoung Seo |
| 2015 | A noise-based curriculum for technological fluency. | Erik Brunvand |
| 2015 | Greenpeace NewBees. | Ilija Brunck |
| 2015 | Tracking water droplets under descent and deformation. | Caleb Brose, Martin Thuo, Jeremy W. Sheaffer |
| 2015 | Yturralde: impossible figure generator. | Esteban Garca Bravo, Jorge A. Garca |
| 2015 | An abstract journey: production focus on the 'abstract thought' sequence in Pixar's 'inside out'. | Evan Bonifacio, Sarah Fowler Deluna, Masha Ellsworth, Bernhard Haux, Jonas Jarvers, Vladimir Kooperman, Ken Lao, Colin Levy, Albert Lozano, Sajan Skaria, Ron Zorman |
| 2015 | An abstract journey: production focus on the 'abstract thought' sequence in Pixar's 'inside out'. | Evan Bonifacio, Sarah Fowler Deluna, Masha Ellsworth, Bernhard Haux, Jonas Jarvers, Vladimir Kooperman, Ken Lao, Colin Levy, Albert Lozano, Sajan Skaria, Ron Zorman |
| 2015 | Mobile collaborative augmented reality with real-time AR/VR switching. | Prashanth Bollam, Eesha Gothwal, G. B. C. S. Tejaswi Vinnakota, Shailesh Kumar, Soumyajit Deb |
| 2015 | Creating near-field VR using stop motion characters and a touch of light-field rendering. | Mark T. Bolas, Ashok Kuruvilla, Shravani Chintalapudi, Fernando Rabelo, Vangelis Lympouridis, Christine Barron, Evan A. Suma, Catalina Matamoros, Cristina Brous, Alicja Jasina, Yawen Zheng, Andrew Jones, Paul E. Debevec, David M. Krum |
| 2015 | Discovering near-field VR: stop motion with a touch of light-fields and a dash of redirection. | Mark T. Bolas |
| 2015 | Real-time rendering of atmospheric glories. | Ari Rapkin Blenkhorn |
3,951–3,975 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.