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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014TRANSICONMORPHOSIS.Emilio Vavarella, Fito Segrera
2014MPC World War Z VFX breakdown.Jonny Vale
2014Position-based elastic rods.Nobuyuki Umetani, Ryan M. Schmidt, Jos Stam
2014A virtual 3D photocopy system.Yuto Uehara, Shinji Mizuno
2014HaptoMIRAGE: mid-air autostereoscopic display for seamless interaction with mixed reality environments.Yuta Ueda, Karin Iwazaki, Mina Shibasaki, Yusuke Mizushina, Masahiro Furukawa, Hideaki Nii, Kouta Minamizawa, Susumu Tachi
2014HaptoMIRAGE: mid-air autostereoscopic display for seamless interaction with mixed reality environments.Yuta Ueda, Karin Iwazaki, Mina Shibasaki, Yusuke Mizushina, Masahiro Furukawa, Hideaki Nii, Kouta Minamizawa, Susumu Tachi
2014Splashing liquids with ambient gas pressure.Kazuhide Ueda, Issei Fujishiro
2014Cage-based deformation transfer using mass spring system.Chin-chia Tung, Tsung-Hua Li, Hong Shiang Lin, Ming Ouhyoung
2014One-man orchestra: conducting smartphone orchestra.Chun Kit Tsui, Chi Hei Law, Hongbo Fu
2014Sights, sounds and sensors: where visualization, sonification, MEMS, HMDs and 3D converge.Cynthia Traeger
2014AdaptControl: an adaptive mobile touch control for games.Leonardo Torok, Mateus Pelegrino, Jefferson Lessa, Daniela Gorski Trevisan, Esteban Walter Gonzalez Clua
2014Development of communication assistant application with blinking for physically handicapped children and elderly people.Ippei Torii, Kaoruko Ohtani
2014Basic study on creation of invisible shadows by using infrared lights and polarizers.Hikari Tono, Saki Sakaguchi, Mitsunori Matsushita
2014Directionality-aware rectilinear texture warped shadow maps.Yusuke Tokuyoshi, Tiago da Silva, Takashi Kanai
2014Virtual spherical gaussian lights for real-time glossy indirect illumination.Yusuke Tokuyoshi
2014The ballad of Thundercluck: Chicken of Thor.Paul A. Tillery IV
2014Aesthetics of biocybernetic designs: a systems approach to biorobots and its implications for the environment.Reynaldo Thompson, Tirtha Prasad Mukhopadhyay
2014Myosis.Carmen Thompson
2014Digital domain reel.Tiffany Tetrault
2014Card games as interface for massively multiplayer online games.Sylker Teles, Kiyoshi Tomimatsu
20143D scanning for personal 3D printing: build your own desktop 3D scanner.Gabriel Taubin, Daniel Moreno, Douglas Lanman
2014Advances in real-time rendering in games, part II.Natasha Tatarchuk, Michal Valient, Wade Brainerd, Bartlomiej Wronski, Peter Sikachev, Jean-Normand Bucci
2014Advances in real-time rendering in games, part I.Natasha Tatarchuk, Brian Karis, Michal Drobot, Nicolas Schulz, Jerome Charles, Theodor Mader
2014Character creation pipeline and rendering in destiny.Natasha Tatarchuk
2014Speech invaders & yak-man: retrogames for speech therapy.Chek Tien Tan, Andrew Johnston, Andrew Bluff, Sam Ferguson, Kirrie J. Ballard
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Comparable venues

Other A*/A conferences filed under the same field of research.