| 2014 | Kinematics. | Jessica Rosenkrantz |
| 2014 | Temporally coherent video de-anaglyph. | Joan Sol Roo, Christian Richardt |
| 2014 | Temporally coherent video de-anaglyph. | Joan Sol Roo, Christian Richardt |
| 2014 | Dynamic augmented reality X-Ray on Google Glass. | Damien Constantine Rompapas, Nicholas Sorokin, Arno in Wolde Lbke, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato |
| 2014 | Box. | Ashley Rodholm |
| 2014 | Mobile surface reflectometry. | Jrmy Riviere, Pieter Peers, Abhijeet Ghosh |
| 2014 | Extraction of a cartoon's topology. | Morgane Rivire, Makoto Okabe |
| 2014 | Paper world. | David Ringeisen |
| 2014 | The evolution of silence. | Rachele Riley |
| 2014 | Birdly an attempt to fly. | Max Rheiner |
| 2014 | Designing an interactive translator robot. | Wu Jhong Ren, Hooman Samani |
| 2014 | Traxion: a tactile interaction device with virtual force sensation. | Jun Rekimoto |
| 2014 | Rhode Island international film festival. | Shawn Quirk |
| 2014 | Shadertoy Hackathon. | Inigo Quilez, Pol Jeremias-Vila |
| 2014 | Asura MMORPG online trailer. | Yang Qi |
| 2014 | Nano-Media: multi-channel full color image with embedded covert information display. | Reza Qarehbaghi, Hao Jiang, Bozena Kaminska |
| 2014 | HDR in the living room. | Tania Pouli, Ronan Boitard, Christel Chamaret, Mekides Abebe, Catherine Serre, David Touze, Edouard Franois, Erik Reinhard |
| 2014 | Bank of America 'gladly Tuesday'. | Andrea Ponte |
| 2014 | Nike 'the last game'. | Andrea Ponte |
| 2014 | Creating next-gen 3D interactive apps with motion control and Unity3D. | Daniel Plemmons, David Holz |
| 2014 | Comanches vs Cavalry: artistically directable in-crowd ragdoll simulation. | Jo Plaete, Adam Davis, Alan Stanzione |
| 2014 | Live real-time animation leveraging machine learning and game engine technology. | Charles Pia, Emiliano Gambaretto, Stefano Corazza |
| 2014 | alphaBot workshop: constructing robots, translating language. | Ashley John Pigford |
| 2014 | Creating the flying armadas in | Rob Piek, Lucy Bailey, Kai Wolter, Jo Plaete |
| 2014 | New generation crowd simulation algorithms. | Julien Pettr, Ming C. Lin |