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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014Music as an interventional design tool for urban designers.Stefan Petrovski, Panos Parthenios, Aineias Oikonomou, Katerina Mania
2014Physically plausible rendering at pixar - from reyes to path tracing.Davide Pesare
2014Happy & gay.Lorelei Pepi
2014A 3D animation and effects framework for mobile devices.Vipin Patel, G. B. C. S. Tejaswi Vinnakota, Soumyajit Deb, Manjunatha R. Rao
2014An introduction to Ricci flow and volumetric approximation with applications to shape modeling.Giuseppe Patan, Xin Shane Li, Xianfeng David Gu
2014Using sparse voxel octrees in a level-of-detail pipeline for Rio 2.Sean Palmer, Eric Maurer, Mark Adams
2014Eulerian solids for soft tissue and more.Dinesh K. Pai, David I. W. Levin, Ye Fan
2014Digital ira and beyond: creating real-time photoreal digital actors.Javier von der Pahlen, Jorge Jimenez, Etienne Danvoye, Paul E. Debevec, Graham Fyffe, Oleg Alexander
2014Dark Souls II: launch trailer.Alessandro Pacciani
2014Computational cameras and displays.Matthew O'Toole, Gordon Wetzstein
2014Visualizing light transport phenomena with a primal-dual coding video camera.Matthew O'Toole, Kiriakos N. Kutulakos
2014Large scale simulation and surfacing of water and ice effects in Dragons 2.Baptiste Van Opstal, Lucas Janin, Ken Museth, Mihai Aldn
2014Creation support for Escher-like tiling patterns by interactive genetic algorithms.Satoshi Ono, Megumi Kisanuki, Hirofumi Machii, Kazunori Mizuno
2014Implementing efficient virtual shadow maps for many lights.Ola Olsson, Erik Sintorn, Viktor Kmpe, Markus Billeter, Ulf Assarsson
2014Efficient Real-Time Shading with Many Lights.Ola Olsson
2014Photometric camera calibration: precise, labless, and automated with AutoLum.Paul Olczak, Jack Tumblin
2014metamoCrochet: augmenting crocheting with bi-stable color changing inks.Momoko Okazaki, Ken Nakagaki, Yasuaki Kakehi
2014Measured curvature-dependent reflectance function for synthesizing translucent materials in real-time.Midori Okamoto, Shohei Adachi, Hiroaki Ukaji, Kazuki Okami, Shigeo Morishima
2014MR coral sea: mixed reality aquarium with physical MR displays.Toshikazu Ohshima, Chiharu Tanaka
2014Pixie dust: graphics generated by levitated and animated objects in computational acoustic-potential field.Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto
2014Pixie dust: graphics generated by levitated and animated objects in computational acoustic-potential field.Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto
2014Mathematical basics of motion and deformation in computer graphics.Hiroyuki Ochiai, Ken Anjyo
2014Looking glass time.Yoichi Ochiai
2014BelliesWave: color and shape changing pixels using bilayer rubber membranes.Fuka Nojiri, Yasuaki Kakehi
2014Spacebound.Laura Nitz
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Comparable venues

Other A*/A conferences filed under the same field of research.