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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014Dawn of the Planet of the Apes.Amy Minty
2014OpenVL: a developer-level abstraction of computer vision.Gregor Miller, Sidney S. Fels
2014VisionGL: towards an API for integrating vision and graphics.Gregor Miller, Sidney S. Fels
2014Sketch-based reconstruction of symmetric 3D free-form objects.Yongwei Miao, Feixia Hu, Xudong Zhang, Jiazhou Chen, Renato Pajarola
2014Wearable haptics and hand tracking via an RGB-D camera for immersive tactile experiences.Leonardo Meli, Stefano Scheggi, Claudio Pacchierotti, Domenico Prattichizzo
2014Attention-aware rendering, mobile graphics and games.Ann McNamara, Katerina Mania, George Alex Koulieris, Laurent Itti
2014Investigating the use of eye-tracking for view management.Ann McNamara, Laura Murphy, Conrad Egan
2014Ready, steady...SIGGRAPH.Ann McNamara, Angela Anderson
2014Magic lenses for revealing device interactions in smart environments (demo abstract).Simon Mayer, Yassin Nasir Hassan, Gbor Srs
2014A magic lens for revealing device interactions in smart environments.Simon Mayer, Yassin Nasir Hassan, Gbor Srs
2014Cyberball3D+ for fMRI: implementing neuroscientific gaming.Evangelia Mavromihelaki, Jessica Eccles, Neil A. Harrison, Hugo D. Critchley, Katerina Mania
2014IllustStyleMap: visualization of illustrations based on similarity of drawing style of authors.Daiki Matsumoto, Yusuke Matsui, Toshihiko Yamasaki, Kiyoharu Aizawa, Takanori Katagiri
2014Topology-aware reconstruction of thin tubular structures.Tobias Martin, Juan Montes, Jean-Charles Bazin, Tiberiu Popa
2014Seattle experimental animation team.Tess Martin
2014Assassin's Creed Unity E3 cinematic trailer.Linda Mark
2014Maturing the virtual production workflow: interactive path tracing for filmmakers.Kevin Margo
2014The past 100 year of the future: CHI/HCI/UX in sci-Fi movies and television.Aaron Marcus
2014Cross-cultural user-experience design for work, home, play, and on the way.Aaron Marcus
2014A versatile high-resolution scanning system and its application to statistical analysis of lizards' skin colour time-evolution.Liana Manukyan, Antnio Martins, Sophie A. Montandon, Michel Bessant, Michel C. Milinkovitch
2014Delta mush: smoothing deformations while preserving detail.Joe Mancewicz, Matt L. Derksen, Cyrus A. Wilson
2014Simple wavelength division rendering method for transparent objects using common 3DCG software.Nahomi Maki, Kazuhisa Yanaka
2014Pinlight displays: wide field of view augmented reality eyeglasses using defocused point light sources.Andrew Maimone, Douglas Lanman, Kishore Rathinavel, Kurtis Keller, David Luebke, Henry Fuchs
201411 paper place.Ana Sofia Maia
2014Selective visualization of anomalies in fundus images via sparse and low rank decomposition.Amol Mahurkar, Ameya Joshi, Naren Nallapareddy, Pradyumna Reddy, Micha Feigin, Achuta Kadambi, Ramesh Raskar
2014Multimodal human-machine interaction including virtual humans or social robots.Nadia Magnenat-Thalmann, Daniel Thalmann, Zerrin Yumak
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Comparable venues

Other A*/A conferences filed under the same field of research.