Skip to content

ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2024The Malleable-Self Experience: Transforming Body Image by Integrating Visual and Whole-Body Haptic Stimuli.Tanner Person, Nobuhisa Hanamitsu, Danny Hynds, Sohei Wakisaka, Kota Isobe, Leonard Mochizuki, Tetsuya Mizuguchi, Kouta Minamizawa
2024RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting.Zhexi Peng, Tianjia Shao, Yong Liu, Jingke Zhou, Yin Yang, Jingdong Wang, Kun Zhou
2024Fractal World Building: Infinitely Engaging Experience Design at Meow Wolf.Derek Pendergrass, Tasia Miles, Eric Heep
2024Algorithmic Amplification.Theodoros Papatheodorou, Jessica Wolpert
2024Breaking the low sample rate equals low power paradigm using an event based vision approach for hand tracking in AR.Ryan Page, Paolo Baesso, Rory Clark, Greg Baker
2024Quad-Optimized Low-Discrepancy Sequences.Victor Ostromoukhov, Nicolas Bonneel, David Coeurjolly, Jean-Claude Iehl
2024SkillPicker: Tweezers for Recording and Training Dexterous Operations.Noriyasu Obushi, Shohei Oshiro, Yusei Imai, Chikayoshi Matsudaira, Saku Kijima, Takehiko Kanazawa, Hirokazu Tsukaya, Masahiko Inami
2024Demonstrating Magnus: A Magnetic Hand Exoskeleton for Fast and Dexterous Finger Actuation.Jun Nishida, Daisuke Tajima, Yasuko Namikawa, Shunichi Kasahara
2024Build Your Own IoT Love Messengers: Get hands-on experience with building your own electronic devices that can communicate across the world!Yi Qing Ng, Julia Daser
2024Accelerating Saccadic Response through Spatial and Temporal Cross-Modal Misalignments.Daniel Jimnez Navarro, Xi Peng, Yunxiang Zhang, Karol Myszkowski, Hans-Peter Seidel, Qi Sun, Ana Serrano
2024KineSway: Simulating Terrain Shaking Sensation by Alternating Tendon Vibration to Ankles.Eifu Narita, Keigo Ushiyama, Izumi Mizoguchi, Hiroyuki Kajimoto
2024Lip-Sync ML: Machine Learning-based Framework to Generate Lip-sync Animations in FINAL FANTASY VII REBIRTH.Masato Nakada, Leandro Graci Gil, Akira Iwasawa, Ryo Hara
2024Singapore GeAR.Takehiko Nagakura, Han Tu, Wenzhe Peng, Chili Cheng, Jenny Zhang, Xiaoyun Zhang, Woongki Sung, Katsuyoshi Ishikawa, Shineng Luke Wu, Jia Hui Joey Ong, Nobuo Iwashita, Hisakata Kobayashi
2024Dynamic Acousto-Caustics in Dual-Optimized Holographic Fields.Koki Nagakura, Tatsuki Fushimi, Ayaka Tsutsui, Yoichi Ochiai
2024Demonstrating real-time slow-motion experience through parallel video presentation.Goki Muramoto, Hiroto Saito, Sohei Wakisaka, Masahiko Inami
2024Diffusion Models for Visual Computing.Niloy J. Mitra, Daniel Cohen-Or, Minhyuk Sung, Chun-Hao Paul Huang, Duygu Ceylan, Paul Guerrero
2024Singular Foliations for Knit Graph Design.Rahul Mitra, Erick Jimenez Berumen, Megan Hofmann, Edward Chien
2024The Tent: Towards a Future of Spatial Entertainment: Movies you can walk around inside of, with or without a headset.Rory Coleman Mitchell, Sbastien Paul Hameline, Logan Hamilton Davis, Miller Jacob Klitsner
2024The "How-To" as a Post-AI Assessment Tool.Roman Mitch
2024Minkowski Penalties: Robust Differentiable Constraint Enforcement for Vector Graphics.Jir Minarck, Sam Estep, Wode Ni, Keenan Crane
2024Towards Unstructured Unlabeled Optical Mocap: A Video Helps!Nicholas Milef, John Keyser, Shu Kong
2024Scale-Invariant Monocular Depth Estimation via SSI Depth.S. Mahdi H. Miangoleh, Mahesh Kumar Krishna Reddy, Yagiz Aksoy
2024Spambots.Neil Mendoza
2024The Future is Here: Verbal Interaction with NPCs on Mobile.Roberto Lopez Mendez, Sicong Li, Hong Ji Liu
2024Advances in Real Time Audio Rendering - Part 1.Aaron McLeran
676700 of 14,767← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.