ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2024 | Advanced Practices in Optimizing Motion Capture Pipelines for Games and VFX. | David 'Ed' Edwards, Garry Gray |
| 2024 | Crowdabunga! The Crowd Challenges of TMNT: Mutant Mayhem. | Benjamin Dupin, Gatan Luzy, Nicolas Chaverou |
| 2024 | Disruptive Critters. | Jonathan Duckworth, James Hullick, Ross Eldridge |
| 2024 | 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes. | Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen |
| 2024 | Real-Time 3D Graphics for Health Impact: Interactive 3D IUD Insertion. | Natalie Doolittle, Krystle Quinn, Brian Chirls |
| 2024 | Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning. | Wenqi Dong, Bangbang Yang, Lin Ma, Xiao Liu, Liyuan Cui, Hujun Bao, Yuewen Ma, Zhaopeng Cui |
| 2024 | Real-Time Refraction Shader for Animation. | Antoine Domon, Ankit Sinha, Zhicheng Ye, Valrie Bernard |
| 2024 | Labeled Black: english. | Irit Dolev, Alon Marom |
| 2024 | N-Dimensional Gaussians for Fitting of High Dimensional Functions. | Stavros Diolatzis, Tobias Zirr, Alexander Kuznetsov, Georgios Kopanas, Anton Kaplanyan |
| 2024 | Paint the World. | Elliot Dickman |
| 2024 | Creating Infinite Characters From a Single Template: How Automation May Give Super Powers to 3D Artists. | Mariana Dias, Pedro Coelho, Rui Figueiredo, Rita Carvalho, Vernica Orvalho, Alexis Roche |
| 2024 | Adjacencies. | Johannes DeYoung, Mike Rader |
| 2024 | Student / Futures: Creative Careers in Animation, Computer Graphics, and Interactive Techniques. | Johannes DeYoung |
| 2024 | Visualizing the Invisible Universe with the James Webb Space Telescope. | Joseph DePasquale, Alyssa Pagan |
| 2024 | Streetscapes: Large-scale Consistent Street View Generation Using Autoregressive Video Diffusion. | Boyang Deng, Richard Tucker, Zhengqi Li, Leonidas J. Guibas, Noah Snavely, Gordon Wetzstein |
| 2024 | A Monocular Dialogue. | Louis-Philippe Demers |
| 2024 | Large Scale Sand Simulations on Under The Boardwalk. | Jonathan Davies, Cheten Sharma, Nicholas New |
| 2024 | More Than Killmonger Locs: A Style Guide for Black Hair (in Computer Graphics). | A. M. Darke, Isaac Olander, Theodore Kim |
| 2024 | High-quality Surface Reconstruction using Gaussian Surfels. | Pinxuan Dai, Jiamin Xu, Wenxiang Xie, Xinguo Liu, Huamin Wang, Weiwei Xu |
| 2024 | Fate of the Minotaur: A scalable location based VR experience. | Andreas Dahn, Leszek Plichta, Simon Spielmann, Eduard Schfer, Justus Blnnigen |
| 2024 | A Resampled Tree for Many Lights Rendering. | Alejandro Conty, Pascal Lecocq, Chris Hellmuth |
| 2024 | Flexible Motion In-betweening with Diffusion Models. | Setareh Cohan, Guy Tevet, Daniele Reda, Xue Bin Peng, Michiel van de Panne |
| 2024 | Ciallo: GPU-Accelerated Rendering of Vector Brush Strokes. | Shen Ciao, Zhongyue Guan, Qianxi Liu, Li-Yi Wei, Zeyu Wang |
| 2024 | Temporal acoustic point holography. | Giorgos Christopoulos, Lei Gao, Diego Martnez Plasencia, Marta Betcke, Ryuji Hirayama, Sriram Subramanian |
| 2024 | Traversing the Mist. | Tung-Yen Chou |
826–850 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.