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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2024Real-time Neural Woven Fabric Rendering.Xiang Chen, Lu Wang, Beibei Wang
2024FlowZen: Using Hybrid-Haptic and Particle for Enhancing Immersive Experience via Continuous Illusion of Wind.Yang-Sheng Chen, Grace Theodore, Jing-Yuan Huang, Chiao-En Hsieh, Ping-Hsuan Han, Yi-Ping Hung
2024Nukabot: design of human-microbe-computer entanglement.Dominique Chen, Young Ah Seong, Kazuhiro Jo
2024Taming Diffusion Probabilistic Models for Character Control.Rui Chen, Mingyi Shi, Shaoli Huang, Ping Tan, Taku Komura, Xuelin Chen
2024Primal-Dual Non-Smooth Friction for Rigid Body Animation.Yi-Lu Chen, Mickal Ly, Chris Wojtan
2024Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton.Honglin Chen, Hsueh-Ti Derek Liu, David I. W. Levin, Changxi Zheng, Alec Jacobson
2024Fluid Control with Laplacian Eigenfunctions.Yixin Chen, David I. W. Levin, Timothy R. Langlois
2024Real-time Wing Deformation Simulations for Flying Insects.Qiang Chen, Zhigang Deng, Feng Li, Yuming Fang, Tingsong Lu, Yang Tong, Yifan Zuo
2024WaterForm: Altering the Liquid to Generate Multisensory Feedback for Enhancing Immersive Environment.I-Chin Chen, Hsin-Chia Chang, Chia-Yi Hung, Chi-Yu Lin, Kuan-Ning Chang, Ping-Hsuan Han
2024DAE-Net: Deforming Auto-Encoder for fine-grained shape co-segmentation.Zhiqin Chen, Qimin Chen, Hang Zhou, Hao Zhang
2024MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar.Yufan Chen, Lizhen Wang, Qijing Li, Hongjiang Xiao, Shengping Zhang, Hongxun Yao, Yebin Liu
2024Metapunch X: Combing Multidisplay and Exertion Interaction for Watching and Playing E-sports in Multiverse.Kuan-Ning Chang, Chia-Hui Lin, Yu-Hsiang Weng, Yu-Hin Chan, Po-Hsun Chen, Pei-Cih Zeng, Chien-Hsing Chou, Wen-Hsin Chiu, Ping-Hsuan Han
2024Pixar's Win or Lose - Stylized FX in an Animated Series.Edwin Chang, ric Lacroix, Aimei Kutt
2024VolumeMatic and the AI3D.foundation: Text to interactive volume app spatial computing creator app.Yosun Chang
2024Napkinmatic App as a Ubiquitous Pocket AGI: Utility-Context-Sensitive 3D AR XR HCI for Vision-to-LLM.Yosun Chang
2024AI3D Desktop: Creating 3D using AI in Skeuomorphic XR and The Future of Work.Yosun Chang
2024Introduction to Real-Time Ray Tracing.Chris Cascioli, Laura Reznikov
2024Ellic's Exercise Camp: Engaging Children in Physical Activity Through Virtual Reality Gaming.Lizhou Cao, Cielo Serna, Huadong Zhang, Chao Peng
2024Dynamic Screen Space Textures for Coherent Stylization.Brent Burley, Brian Green, Daniel Teece
2024Diffusion Illusions: Hiding Images in Plain Sight.Ryan D. Burgert, Xiang Li, Abe Leite, Kanchana Ranasinghe, Michael S. Ryoo
2024Premo: Integrated Versioning.Stuart Bryson, Matthew C. Gong, Ben Kwa
2024Exploring Embodied Interactive Techniques: with Touchdesigner and Mediapipe.Michael Bruner
2024Versatile Vision Foundation Model for Image and Video Colorization.Vukasin Bozic, Abdelaziz Djelouah, Yang Zhang, Radu Timofte, Markus Gross, Christopher Schroers
2024Practical Use of Machine Learning in Visual Effects and Animation.Andres Reyes Botello, Freddy Chvez Olmos, Juan Carlos Galindo, Weverton Alves
2024Radar Fields: Frequency-Space Neural Scene Representations for FMCW Radar.David Borts, Erich Liang, Tim Broedermann, Andrea Ramazzina, Stefanie Walz, Edoardo Palladin, Jipeng Sun, David Brggemann, Christos Sakaridis, Luc Van Gool, Mario Bijelic, Felix Heide
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