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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2024Recipes for Creating Digital Game Prototypes.Justin Johnson
2024Exploring the Dichotomy of Nature and Tech Through an Interactive Media Assignment.Justin Johnson
2024Integrating Independent Contributions in a Game Programming Assignment.Chao Peng, Lizhou Cao, David I. Schwartz, Huadong Zhang
2024ThemeStation: Generating Theme-Aware 3D Assets from Few Exemplars.Zhenwei Wang, Tengfei Wang, Gerhard P. Hancke, Ziwei Liu, Rynson W. H. Lau
2024Holographic Parallax.Seung-Woo Nam, Dongyeon Kim, Suyeon Choi, Juhyun Lee, Siwoo Lee, Manu Gopakumar, Brian Chao, Gordon Wetzstein, Yoonchan Jeong
2024Conversa AI: A Platform for AI Interviewing and Authentic Conversation.Val Jones, Glenn Harless, Radoslav Petkov, Stephen Smith
2024ContourCraft: Learning to Resolve Intersections in Neural Multi-Garment Simulations.Artur Grigorev, Giorgio Becherini, Michael J. Black, Otmar Hilliges, Bernhard Thomaszewski
2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation.Chong Zeng, Yue Dong, Pieter Peers, Youkang Kong, Hongzhi Wu, Xin Tong
2023Denoising Production Volumetric Rendering.Shilin Zhu, Xianyao Zhang, Gerhard Rthlin, Marios Papas, Mark Meyer
2023A Realistic Surface-based Cloth Rendering Model.Junqiu Zhu, Adrin Jarabo, Carlos Aliaga, Ling-Qi Yan, Matt Jen-Yuan Chiang
2023CLIP-PAE: Projection-Augmentation Embedding to Extract Relevant Features for a Disentangled, Interpretable and Controllable Text-Guided Face Manipulation.Chenliang Zhou, Fangcheng Zhong, Cengiz ztireli
2023PhotoMat: A Material Generator Learned from Single Flash Photos.Xilong Zhou, Milos Hasan, Valentin Deschaintre, Paul Guerrero, Yannick Hold-Geoffroy, Kalyan Sunkavalli, Nima Khademi Kalantari
2023Retinal-Resolution Varifocal VR.Yang Zhao, Dave Lindberg, Bruce Cleary, Olivier Mercier, Ryan Mcclelland, Eric Penner, Yu-Jen Lin, Julia Majors, Douglas Lanman
2023Variational Shape Reconstruction via Quadric Error Metrics.Tong Zhao, Laurent Bus, David Cohen-Steiner, Tamy Boubekeur, Jean-Marc Thiery, Pierre Alliez
2023ChatAvatar: Creating Hyper-realistic Physically-based 3D Facial Assets through AI-Driven Conversations.Qixuan Zhang, Longwen Zhang, Lan Xu, Di Wu, Jingyi Yu
2023In the Blink of an Eye: Event-based Emotion Recognition.Haiwei Zhang, Jiqing Zhang, Bo Dong, Pieter Peers, Wenwei Wu, Xiaopeng Wei, Felix Heide, Xin Yang
2023Sum-of-Squares Collision Detection for Curved Shapes and Paths.Paul Zhang, Zo Marschner, Justin Solomon, Rasmus Tamstorf
2023Re: collection.Weidi Zhang, Jieliang (Rodger) Luo
2023Simulation and Retargeting of Complex Multi-Character Interactions.Yunbo Zhang, Deepak Gopinath, Yuting Ye, Jessica K. Hodgins, Greg Turk, Jungdam Won
2023Deep SVBRDF Estimation from Single Image under Learned Planar Lighting.Lianghao Zhang, Fangzhou Gao, Li Wang, Minjing Yu, Jiamin Cheng, Jiawan Zhang
2023Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction.Yunxiang Zhang, Kenneth Chen, Qi Sun
2023Avatar: The Way of Hair, Cloth, and Coupled Simulation.Xiao Zhai, Eston Schweickart, Nikolay Ilinov, Joel Wretborn, Alexey Stomakhin, John Homer, Jefri Haryono, Julian Butler
2023Relighting Neural Radiance Fields with Shadow and Highlight Hints.Chong Zeng, Guojun Chen, Yue Dong, Pieter Peers, Hongzhi Wu, Xin Tong
2023Out of the Cave.Neng-Hao Yu, Yu-Han Li, Chia-Yin Chang
2023NOFA: NeRF-based One-shot Facial Avatar Reconstruction.Wangbo Yu, Yanbo Fan, Yong Zhang, Xuan Wang, Fei Yin, Yunpeng Bai, Yan-Pei Cao, Ying Shan, Yang Wu, Zhongqian Sun, Baoyuan Wu
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