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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023Updating Human Pose Estimation using Event-based Camera to Improve Its Accuracy.Ippei Otake, Kazuya Kitano, Takahiro Kushida, Hiroyuki Kubo, Akinobu Maejima, Yuki Fujimura, Takuya Funatomi, Yasuhiro Mukaigawa
2023Spider-Man: Across The Spider-Verse - How to build a pipeline for variable rate animation.Marteinn rn skarsson, Marlne Chazot
2023The voice in the hollow.Miguel Ortega
2023Virtual Cinematography: The Embodied Camera ✱.C. K. Olsen
2023Transtiff: Haptic Interaction with a Stick Interface with Various Stiffness.Ayumu Ogura, Kodai Ito, Shigeo Yoshida, Kazutoshi Tanaka, Yuichi Itoh
2023Cinematography For Stylized Motion Pictures.Christos Obretenov
2023Pandora in Motion: Plant Simulation in the Avatar Sequels.Alex Nowotny, Steve Lesser, Christopher J. Dean, Eston Schweickart, Sebastian H. Schmidt, David Caeiro Cebrian
2023Reactive Visuals in P5.js with Custom Analog and Digital Inputs.Kieran Nolan
2023"F O R M S" - Creating new visual perceptions of dance movement through machine learning.Maria Rita Nogueira, Joo Braz Simes, Paulo Menezes
2023Adventures with USD in Animation.Peter Martin Nofz, Franois Lord, Trevor Summer, Franois Couette
2023Demonstrating JumpMod: Haptic Backpack that Modifies Users' Perceived Jump.Romain Nith, Jacob Serfaty, Samuel G. Shatzkin, Alan Shen, Pedro Lopes
2023Shaping the Elements: Curvenet Animation Controls in Pixar's Elemental.Duc Nguyen, Jeremie Talbot, William Sheffler, Mark Hessler, Kurt Fleischer, Fernando de Goes
2023Those Flowing Locks - Creating Large Scale Water Hair for Ruby Gillman Teenage Kraken.Mark Newport, David Chow, Chris Michael, Andre Pradhana, Lawrence Lee
2023Mixed Design in Reality: How to translate a VR Game to a MR World and What's some design issues about it?Marcelo Nery, Kako D'Angello
2023Tear Off.Clment Del Negro, Charlotte Fargier, Hlose Neveu, Camille Souchard, Nalini Bashin, Mikko Petremand, Matthias Bourgeuil
2023Diving Deeper into Volume Style Transfer.Mike Navarro
2023Bringing Opportunity to Mars: The Visual Effects of 'Good Night Oppy'.Abishek Nair, Greg Grusby
2023Period Drama.Anushka Nair, Lauryn Anthony
2023The Talk: Speculative Conversation with Everyday Objects.Keijiroh Nagano, Maya Georgieva, Harpreet Sareen, Clarinda Mac Low
2023OpenVDB.Ken Museth, Jeff Lait, Dan Bailey, Nick Avramoussis, Andre Pradhana, Gregory Hurst, Jeff Budsberg, Gergely Klr
2023Color Management in Virtual Production.Kris Murray, Vlad Simion
2023Elemental Characters: The Living Vegetation of Element City.Greg Mourino, Brennan Mitchell, Grace Gilbert, Kristopher Campbell
2023Efficient Rendering of Glossy Materials by Interpolating Prefiltered Environment Maps based on Primary Normals.Shunya Motegi, Takuya Funatomi, Yasuhiro Mukaigawa, Aki Takayanagi, Hayato Kikuta, Hiroyuki Kubo
2023The Werewolf Experience.Christopher Morrison
2023Fresh Memories: The Look.Ondrej Moravec
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Comparable venues

Other A*/A conferences filed under the same field of research.