Skip to content

ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023The use of Containers in OpenGL, ML and HPC for Teaching and Research Support.Serguei A. Mokhov, Jonathan Llewellyn, Carlos Alarcon Meza, Tariq Daradkeh, Gillian Roper
2023Helix-Free Stripes for Knit Graph Design.Rahul Mitra, Liane Makatura, Emily Whiting, Edward Chien
2023Progressive null-tracking for volumetric rendering.Zackary Misso, Yining Karl Li, Brent Burley, Daniel Teece, Wojciech Jarosz
2023DNA replication of the lagging strand.Peter Mindek, Tobias Klein, Alfredo De Biasio
2023Polynomial 2D Green Coordinates for Polygonal Cages.lie Michel, Jean-Marc Thiery
2023MesoGen: Designing Procedural On-Surface Stranded Mesostructures.lie Michel, Tamy Boubekeur
2023A Hybrid Generator Architecture for Controllable Face Synthesis.Dann Mensah, Nam Hee Kim, Miika Aittala, Samuli Laine, Jaakko Lehtinen
2023SIGGRAPH 2023 Course on Diffusion Models.Chenlin Meng, Jiaming Song, Shuang Li, Jun-Yan Zhu, Stefano Ermon, Tsung-Yi Lin, Chen-Hsuan Lin, Karsten Kreis
2023Unleashing the Power of Python in Autodesk Maya.Ann McNamara
2023Building Maps on the Web Using RStudio, Leaflet, & Shiny.Ann McNamara
2023Identity-Centered User-Generated Content to Create Occupational Identity with Visual Computing.Timothy McLaughlin, Tracey L. Moore, Aaron Peter Thibault, Kim Boddie Wright, Hira Tariq Roberts, Jinsil Hwaryoung Seo, Jason M. Orsatti
2023Towards Realistic Virtual Try-on for E-commerce by Sewing Pattern Estimation.Nisho Matsushita, Shota Sugiura, Kohei Arai
2023Rockets, Robots, and AI: Lessons Learned from Science-Fiction Movies and TV for HCI/UX.Aaron Marcus
2023Bridging Virtual to Physical.Chris Mais, Meghan Short, Kristy Pron, Sanne Worthing, Avi Tuchman, Dan Ridgers, Cara Malek
2023I Wanna Dance With Somebody: Generating Authentic Crowds With Volumetric Video.Callum Macmillan, Brian Drewes, Don Libby, Andrew Simmonds
2023Repainting the Spider-Verse: A new painting FX pipeline with Rebelle and Houdini.Filippo Maccari, Pav Grochola, Kenneth Nicol, Peter Blaskovic, Michal Fapso
2023Gumball Dreams: Live Theatre in VR.Deirdre V. Lyons, Christopher Lane Davis, Stephen Butchko, Whitton Frank, Brian Tull, Braden Roy
2023Eyes Without a Face: Integrating detached facial features into Pixar's character pipeline.Anna-Christine Lykkegaard, Ana G. Lacaze, Jonathan Page
2023La Diplomatie de L'clipse.Csar Luton
2023Redirected Walking in Overlapping Rooms.Mathieu Lutfallah, Christian Hirt, Valentina Gorobets, Manuel Gregor, Andreas M. Kunz
2023Opportunities for AI-Mediated 3D Telepresence.David Luebke
2023Fortiche : Crafting the Bridge.Philippe Llerena, Herv Dupont, Christelle Boco
2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling.Zhe Li, Zerong Zheng, Yuxiao Liu, Boyao Zhou, Yebin Liu
2023Building a Real-Time System on GPUs for Simulation and Rendering of Realistic 3D Liquid in Video Games.Baoquan Liu, Minxuan Wang, Yifan Yang, Yuewei Shao
2023Augmented Haptic VR Experience Combining Two Weight-Shifting Versatile Controllers.Yuhu Liu, Yuri Ishikawa, Yohei Fukuma, Yusuke Nakagawa
1,0511,075 of 14,767← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.