ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2023 | Splat: Developing a "Strange" Shader. | Kendall Litaker, Brent Burley, Dan Lipson, Mason Khoo |
| 2023 | Creating Curve-Based Garments with Custom Weave Patterns. | Dan Lipson, Jos Velsquez |
| 2023 | FashionTex: Controllable Virtual Try-on with Text and Texture. | Anran Lin, Nanxuan Zhao, Shuliang Ning, Yuda Qiu, Baoyuan Wang, Xiaoguang Han |
| 2023 | 3D Character Motion Authoring From Temporally-Sparse Photos. | Jen-Chun Lin, Wen-Li Wei |
| 2023 | Swoop: Animating Characters Along a Path. | Andy Lin, Hannah Swan, Justin Walker, Cathy Lam, Ricky Arietta |
| 2023 | Palette-Based Colorization for Vector Icons. | Miao Lin, I-Chao Shen, Hsiao-Yuan Chin, Ruo-Xi Chen, Bing-Yu Chen |
| 2023 | Single-Shot Implicit Morphable Faces with Consistent Texture Parameterization. | Connor Z. Lin, Koki Nagano, Jan Kautz, Eric R. Chan, Umar Iqbal, Leonidas J. Guibas, Gordon Wetzstein, Sameh Khamis |
| 2023 | Exploring Multiple-Display Interaction for Live XR Performance. | Ke-Fan Lin, Yu-Chih Chou, Yu-Hsiang Weng, Yvone Tsai Chen, Tse-Yu Pan, Ping-Hsuan Han |
| 2023 | Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse. | Ke-Fan Lin, Yu-Chih Chou, Yu-Hsiang Weng, Yvone Tsai Chen, Zin Yin Lim, Chi-Po Lin, Ping-Hsuan Han, Tse-Yu Pan |
| 2023 | DARAM: Dynamic Avatar-Human Motion Remapping Technique for Realistic Virtual Stair Ascending Motions. | Soobin Lim, Seungwon Seo, HyeongYeop Kang |
| 2023 | Reverse Projection: Real-Time Local Space Texture Mapping. | Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Conor Griffin, Nicholas Kryer, Faraz Baghernezhad |
| 2023 | Surface and Edge Detection for Primitive Fitting of Point Clouds. | Yuanqi Li, Shun Liu, Xinran Yang, Jianwei Guo, Jie Guo, Yanwen Guo |
| 2023 | Content-Preserving Motion Stylization using Variational Autoencoder. | Chen-Chieh Liao, Jong-Hwan Kim, Hideki Koike, Dong-Hyun Hwang |
| 2023 | Chthulucene. | Jiabao Li |
| 2023 | DJuggling: Sonification of expressive movement performance. | Vojtech Zk Leischner, Pavel Husa |
| 2023 | QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors. | Sunmin Lee, Sebastian Starke, Yuting Ye, Jungdam Won, Alexander W. Winkler |
| 2023 | Channeling Creativity Through a Deeper Understanding of AI Image Generation. | Joyce Lee, Natalie Summers |
| 2023 | The Reminiscence - The Monologues of Being Seen. | Sangyoon Lee, Andrea N. Baldwin, Heidi Henderson |
| 2023 | State of the Art in Telepresence (Part 1). | Jason Lawrence, Ye Pan, Dan B. Goldman, Rachel McDonnell, Carol O'Sullivan, David P. Luebke, Koki Nagano, Michael Zollhfer, Jason M. Saragih |
| 2023 | Sony Pictures Imageworks & Sony Pictures Animation Presents: "Spider-Man: Across the Spider-Verse". | Mike Lasker, Alan Hawkins, Bret St. Clair, Pav Grochola, Humberto Rosa, Nicolle Cornute-Sutton, Steven Argula |
| 2023 | What is Github? Brand Film. | Vincent Lammers, Justin Cone |
| 2023 | Real-time Collision using AI. | Lubor Ladicky, Sohyeon Jeong |
| 2023 | Reinventing the Spindle: Politics of Craft in Space. | Ebru Kurbak |
| 2023 | Reprojection-Free VR Passthrough. | Grace Kuo, Eric Penner, Seth Moczydlowski, Alexander Ching, Douglas Lanman, Nathan Matsuda |
| 2023 | Perspective-Correct VR Passthrough Without Reprojection. | Grace Kuo, Eric Penner, Seth Moczydlowski, Alexander Ching, Douglas Lanman, Nathan Matsuda |
1,076–1,100 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.