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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023Splat: Developing a "Strange" Shader.Kendall Litaker, Brent Burley, Dan Lipson, Mason Khoo
2023Creating Curve-Based Garments with Custom Weave Patterns.Dan Lipson, Jos Velsquez
2023FashionTex: Controllable Virtual Try-on with Text and Texture.Anran Lin, Nanxuan Zhao, Shuliang Ning, Yuda Qiu, Baoyuan Wang, Xiaoguang Han
20233D Character Motion Authoring From Temporally-Sparse Photos.Jen-Chun Lin, Wen-Li Wei
2023Swoop: Animating Characters Along a Path.Andy Lin, Hannah Swan, Justin Walker, Cathy Lam, Ricky Arietta
2023Palette-Based Colorization for Vector Icons.Miao Lin, I-Chao Shen, Hsiao-Yuan Chin, Ruo-Xi Chen, Bing-Yu Chen
2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterization.Connor Z. Lin, Koki Nagano, Jan Kautz, Eric R. Chan, Umar Iqbal, Leonidas J. Guibas, Gordon Wetzstein, Sameh Khamis
2023Exploring Multiple-Display Interaction for Live XR Performance.Ke-Fan Lin, Yu-Chih Chou, Yu-Hsiang Weng, Yvone Tsai Chen, Tse-Yu Pan, Ping-Hsuan Han
2023Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse.Ke-Fan Lin, Yu-Chih Chou, Yu-Hsiang Weng, Yvone Tsai Chen, Zin Yin Lim, Chi-Po Lin, Ping-Hsuan Han, Tse-Yu Pan
2023DARAM: Dynamic Avatar-Human Motion Remapping Technique for Realistic Virtual Stair Ascending Motions.Soobin Lim, Seungwon Seo, HyeongYeop Kang
2023Reverse Projection: Real-Time Local Space Texture Mapping.Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Conor Griffin, Nicholas Kryer, Faraz Baghernezhad
2023Surface and Edge Detection for Primitive Fitting of Point Clouds.Yuanqi Li, Shun Liu, Xinran Yang, Jianwei Guo, Jie Guo, Yanwen Guo
2023Content-Preserving Motion Stylization using Variational Autoencoder.Chen-Chieh Liao, Jong-Hwan Kim, Hideki Koike, Dong-Hyun Hwang
2023Chthulucene.Jiabao Li
2023DJuggling: Sonification of expressive movement performance.Vojtech Zk Leischner, Pavel Husa
2023QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors.Sunmin Lee, Sebastian Starke, Yuting Ye, Jungdam Won, Alexander W. Winkler
2023Channeling Creativity Through a Deeper Understanding of AI Image Generation.Joyce Lee, Natalie Summers
2023The Reminiscence - The Monologues of Being Seen.Sangyoon Lee, Andrea N. Baldwin, Heidi Henderson
2023State of the Art in Telepresence (Part 1).Jason Lawrence, Ye Pan, Dan B. Goldman, Rachel McDonnell, Carol O'Sullivan, David P. Luebke, Koki Nagano, Michael Zollhfer, Jason M. Saragih
2023Sony Pictures Imageworks & Sony Pictures Animation Presents: "Spider-Man: Across the Spider-Verse".Mike Lasker, Alan Hawkins, Bret St. Clair, Pav Grochola, Humberto Rosa, Nicolle Cornute-Sutton, Steven Argula
2023What is Github? Brand Film.Vincent Lammers, Justin Cone
2023Real-time Collision using AI.Lubor Ladicky, Sohyeon Jeong
2023Reinventing the Spindle: Politics of Craft in Space.Ebru Kurbak
2023Reprojection-Free VR Passthrough.Grace Kuo, Eric Penner, Seth Moczydlowski, Alexander Ching, Douglas Lanman, Nathan Matsuda
2023Perspective-Correct VR Passthrough Without Reprojection.Grace Kuo, Eric Penner, Seth Moczydlowski, Alexander Ching, Douglas Lanman, Nathan Matsuda
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Comparable venues

Other A*/A conferences filed under the same field of research.