| 2023 | Talking with Neurons. | Prasanth Kunasilan, Alexandra Arguelles, Yuri Klebanov, Siu Yu Angela Chow, Huaruo Hu, Tomoya Duenki, Atsuhiro Nabeta, Yoshiho Ikeuchi, Miles Pennington, Hyunjung Kim |
| 2023 | Elemental Characters: Making Characters Out of Thin Air. | Markus Kranzler, Ravindra Dwivedi, Krzysztof Rost, Andrew Pettit, Athena Xenakis |
| 2023 | BStick: Hand-held Haptic Controller for Virtual Reality Applications. | Ginam Ko, Jaeseok Yoon, Byungseok Jung, SangHun Nam |
| 2023 | Computational Interferometric Imaging. | Alankar Kotwal, Florian Willomitzer, Ioannis Gkioulekas |
| 2023 | Point Anywhere: Directed Object Estimation from Omnidirectional Images. | Nanami Kotani, Asako Kanezaki |
| 2023 | AI-Assisted Avatar Fashion Show: Word-to-Clothing Texture Exploration and Motion Synthesis for Metaverse UGC. | Kai Kohyama, Alexandre Berthault, Takuma Kato, Akihiko Shirai |
| 2023 | Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature. | Kei Kobayashi, Kazuma Nagata |
| 2023 | Cluster #069. | Mario Klingemann, Simon Hudson, Julia Pryde Thompson |
| 2023 | Simulation-aided face strain extraction for ML animation systems. | Gergely Klr, Stephen Ward, Andrew Moffat, Eftychios Sifakis, Ken Museth |
| 2023 | Inclusive Quiet Room -for building an inclusive society-. | Shoko Kimura, Kenichi Ito, Ayaka Fujii, Rihito Tsuboi, Kazuki Okawa, Hibiki Kojima, Keisuke Kitagawa, Yoshinori Natsume |
| 2023 | An Interactive Showcase of RCSketch: Sketch, Build, and Control Your Dream Vehicles. | Hanbit Kim, Jaeho Sung, Joon Hyub Lee, Seok-Hyung Bae |
| 2023 | DAncing body, Speaking Hands (DASH): Sign Dance Generation System with Deep Learning. | Eunhee Kim, TaeHwa Park, JaeYoung Moon, Wonsang You, Taegwan Ha, Kyung-Joong Kim |
| 2023 | Learning Human-like Locomotion Based on Biological Actuation and Rewards. | Minkwan Kim, Yoonsang Lee |
| 2023 | Feather: 3D sketchbook light as a feather. | Yongkwan Kim, Kyuhyoung Hong, Junwon Yang |
| 2023 | Time to Snow. | Myeongseong Kim, Sunwoo Baek, Woohun Lee |
| 2023 | Virtual Cinematography with Unreal Engine: Lean how Unreal Engine's virtual cinematography framework has given rise to new and advanced techniques in film and animation studios. | Thomas Kilkenny |
| 2023 | How Video Game Content is Driving Adult Animation's Expansion into Mainstream: A look at how the videogame industry is merging with mainstream entertainment, and how game CGI has become a major force in the advancement of animation aimed at wider audiences. | Adele Khawli |
| 2023 | Spectral Coarsening with Hodge Laplacians. | Alexandros Dimitrios Keros, Kartic Subr |
| 2023 | Web Programming Using the WebGPU API. | Benjamin Kenwright |
| 2023 | Real-Time Ray-Tracing with Vulkan for the Impatient. | Benjamin Kenwright |
| 2023 | Heart, Sweat and Tears: Nimona's Journey To The Screen. | Anthony Kemp, Avril Hug, Johan Dekker, Zhujun Bamboo Wang, Ted Ty |
| 2023 | SyncArms: Gaze-Driven Target Object-oriented Manipulation for Parallel Operation of Robot Arms in Distributed Physical Environments. | Koki Kawamura, Shunichi Kasahara, Masaaki Fukuoka, Katsutoshi Masai, Ryota Kondo, Maki Sugimoto |
| 2023 | Town Hall Square. | Christian Kaufmann |
| 2023 | Hinemosu 30. | Yuichiro Katsumoto |
| 2023 | Crossed half-silvered Mirror Array: Fabrication and Evaluation of a See-Through Capable DIY Crossed Mirror Array. | Kensuke Katori, Kenta Yamamoto, Ippei Suzuki, Tatsuki Fushimi, Yoichi Ochiai |