| 2023 | Looking Back to Look Forward: Keeping SIGGRAPH Vibrant for Another 50 Years: SIGGRAPH 2023 Retrospective Panel. | David J. Kasik |
| 2023 | The Anticipation of Rain. | Naima Karim |
| 2023 | Everybody's an Effect: Scalable Volumetric Crowds on Pixar's Elemental. | Paul Kanyuk, Sasha Ouellet, Aksel Taylan, Arnold Moon, William Reeves |
| 2023 | Singed Silhouettes and Feed Forward Flames: Volumetric Neural Style Transfer for Expressive Fire Simulation. | Paul Kanyuk, Vinicius C. Azevedo, Raphael Ortiz, Jingwei Tang |
| 2023 | High-resolution 3D Reconstruction with Neural Mesh Shading. | Jiwoo Kang, Juheon Hwang, Moonkyeong Choi, Sanghoon Lee |
| 2023 | Acute Stress Disorder Therapy by Virtual Reality: a Case Study of Ukrainian Refugees. | Dorota Kaminska, Grzegorz Zwolinski, Dorota Merecz-Kot |
| 2023 | Mesh Density Adaptation for Template-based Shape Reconstruction. | Yucheol Jung, Hyomin Kim, Gyeongha Hwang, Seung-Hwan Baek, Seungyong Lee |
| 2023 | Jigsaw: Graphical Representation for Big Data Management in Digital Film Production. | Clement Jovet, Samuel Melamed |
| 2023 | Framestore FUSE - An Unreal Engine Pipeline for Large Scale Live-Action VFX Production. | Theodore Jones, Nestor Prado |
| 2023 | Tell Me, Inge...: An Interactive Interview with a Holocaust Survivor. | Val Jones, Weston Gaylord, Ari Palitz, Inge Auerbacher, Andrea Csabai, Dan Franke, Moira Hamilton, Kia Hays, Andrew Lush, Laiylaly Mandujano, Ruxandra Popescu, Francis Rockwell, Zoe Roellin, Ronen Shaham, Stephen Smith |
| 2023 | The Seneca Animation Model: Cross-disciplinary animation education program design for a changing industry. | Mark Jones, Sean Craig |
| 2023 | Overwatch: Kiriko. | Jeremiah Johnson, Brian Horn |
| 2023 | Conservation of Shadows. | Haru Hyunkyung Ji, Graham Wakefield |
| 2023 | Photo-Realistic Streamable Free-Viewpoint Video. | Shaohui Jiao, Yuzhong Chen, Zhaoliang Liu, Danying Wang, Wen Zhou, Li Zhang, Yue Wang |
| 2023 | An Approximate Mie Scattering Function for Fog and Cloud Rendering. | Johannes Jendersie, Eugene d'Eon |
| 2023 | Simplifying Facial Animation using Deep Learning based Phoneme Recognition. | Vladimir Ivanov, Parag Havaldar |
| 2023 | THE CALLING VR: A Musical Virtual Reality Experience. | Alani Ilongwe, Christopher Sepulveda, Tim Kashani |
| 2023 | Deep Real-time Volumetric Rendering Using Multi-feature Fusion. | Jinkai Hu, Chengzhong Yu, Hongli Liu, Lingqi Yan, Yiqian Wu, Xiaogang Jin |
| 2023 | Changing the Way We Look at Cells. | Molly Huttner, Cameron Slayden |
| 2023 | Feature Film Quality Characters Anywhere. | Rich Hurrey, Eric Soulvie, Kai Husen, Clifford Champion, Shane Griffith |
| 2023 | Generating Procedural Materials from Text or Image Prompts. | Yiwei Hu, Paul Guerrero, Milos Hasan, Holly E. Rushmeier, Valentin Deschaintre |
| 2023 | NeRF-Texture: Texture Synthesis with Neural Radiance Fields. | Yihua Huang, Yan-Pei Cao, Yu-Kun Lai, Ying Shan, Lin Gao |
| 2023 | AniFaceDrawing: Anime Portrait Exploration during Your Sketching. | Zhengyu Huang, Haoran Xie, Tsukasa Fukusato, Kazunori Miyata |
| 2023 | Techniques for Generating Abstract Visual Animations with Cellular Automata. | Frode Holm |
| 2023 | Creating Elemental Characters: From Sparks to Fire. | Jonathan Hoffman, Te Hu, Paul Kanyuk, Stephen Marshall, George Nguyen, Hope Schroers, Patrick Witting |