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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023Super Fast Strand-Based Hair Rendering with Hair Meshes.Gaurav Bhokare, Eisen Montalvo, Elie Diaz, Mitchell Allen, Cem Yuksel
2023Social VR: How Academics Can Use Social VR for Research and Education.Brian Beams
2023A Procedural Approach for Stylized Bark Shading.Alec Bartsch, Colin Thompson, Fernando de Goes
2023USD in Production.Christian Lpez Barrn, Chris Rydalch, Neil Hazzard, Nick Porcino, Paolo Emilio Selva, Emily Vo
2023Toward Efficient Capture of Spatially Varying Material Properties.Jessica R. Baron, Eric K. Patterson, Jonathan Dupuy
2023Haptics for Accessible Graphics in CS1.William H. Bares, Jordan Wirfs-Brock
2023Facial Animation at Scale: Producing facial animation for 24 hours of narrative content in "Horizon: Forbidden West".Paulus Bannink
2023Neural Partitioning Pyramids for Denoising Monte Carlo Renderings.Martin Blint, Krzysztof Wolski, Karol Myszkowski, Hans-Peter Seidel, Rafal Mantiuk
2023Playing with Fire and Water - The Making of Pixar's Elemental.Sanjay Bakshi, Peter Sohn, William Reeves
2023The Vulkan Computer Graphics API.Mike Bailey
2023A Whirlwind Introduction to Computer Graphics.Mike Bailey
2023PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors.Jinseok Bae, Jungdam Won, Donggeun Lim, Cheol-Hui Min, Young Min Kim
2023Polarization-Based Visual Computing.Seung-Hwan Baek, Ramesh Raskar, Jinwei Ye, Akshat Dave, Achuta Kadambi, Huaijin George Chen
2023Boom.Gabriel Augerai, Romain Augier, Laurie Pereira De Figueiredo, Charles Di Cicco, Yannick Jacquin
2023Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality.Mark Armstrong, Kinga Skiers, Danyang Peng, Tamil Selvan Gunasekaran, Anish Kundu, Tanner Person, Yixin Wang, Kouta Minamizawa, Yun Suen Pai
2023ClipFace: Text-guided Editing of Textured 3D Morphable Models.Shivangi Aneja, Justus Thies, Angela Dai, Matthias Niener
2023Artist-Friendly Tools for Realistic Knitted Cloth.Curtis Andrus, Burak Ertekin, Guillaume Pernin, Stefan Feess
2023Lustration.Nathan Anderson
2023Creating a Large-Scale Monster with Style.David Allen, Aled Rhys Jones, Zhujun Bamboo Wang, Jackie Tarascio, Pietro Materossi
2023Interactive AI Material Generation and Editing in NVIDIA Omniverse.Hassan Abu Alhaija, James Lucas, Alexander Zook, Michael Babcock, David Tyner, Rajeev Rao, Maria Shugrina
2023Image Printing on Stones, Wood, and More.Abdalla G. M. Ahmed
2023Computational Design of Nebuta-like Paper-on-Wire Artworks.Naoki Agata, Anran Qi, Yuta Noma, I-Chao Shen, Takeo Igarashi
2023Preserving Virtual Reality.Zeynep Abes
2023Improved Projective Dynamics Global Using Snapshots-based Reduced Bases.Shaimaa Monem Abdelhafez, Peter Benner, Christian Lessig
2023DE-NeRF: DEcoupled Neural Radiance Fields for View-Consistent Appearance Editing and High-Frequency Environmental Relighting.Tong Wu, Jia-Mu Sun, Yu-Kun Lai, Lin Gao
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Comparable venues

Other A*/A conferences filed under the same field of research.