| 2023 | Bodyopt - A Character Deformation Pipeline For Avatar: The Way of Water. | Christoph Sprenger, Tobias Mack, Alexey Stomakhin, Florian Fernandez |
| 2023 | Seated-Walking: A Walking-in-Place Technique for Seated VR. | Liwei Chan, Tzu-Wei Mi, Zung-Hao Hsueh, Ming-Yun Hsu |
| 2022 | QuickPose: Real-time Multi-view Multi-person Pose Estimation in Crowded Scenes. | Zhize Zhou, Qing Shuai, Yize Wang, Qi Fang, Xiaopeng Ji, Fashuai Li, Hujun Bao, Xiaowei Zhou |
| 2022 | Domain Enhanced Arbitrary Image Style Transfer via Contrastive Learning. | Yuxin Zhang, Fan Tang, Weiming Dong, Haibin Huang, Chongyang Ma, Tong-Yee Lee, Changsheng Xu |
| 2022 | New types of smooth subdivision algorithms. | Tatyana Zaitseva |
| 2022 | MetaPo: A Robotic Meta Portal for Interspace Communication. | Takuro Yonezawa, Nozomi Hayashida, Kenta Urano, Johannes Przybilla, Yutaro Kyono, Nobuo Kawaguchi |
| 2022 | Animating Portrait Line Drawings from a Single Face Photo and a Speech Signal. | Ran Yi, Zipeng Ye, Ruoyu Fan, Yezhi Shu, Yong-Jin Liu, Yu-Kun Lai, Paul L. Rosin |
| 2022 | WonderScope: Practical Near-surface AR Device for Museum Exhibits. | Hyeon-Beom Yi, Yeeun Shin, Sehee Lee, Eunhye Youn, Auejin Ham, Geehyuk Lee, Woohun Lee |
| 2022 | Holographic Sign Language Interpreters. | Fu Chia Yang, Christos Mousas, Nicoletta Adamo |
| 2022 | Meta Avatar Robot Cafe: Linking Physical and Virtual Cybernetic Avatars to Provide Physical Augmentation for People with Disabilities. | Yoichi Yamazaki, Tsukuto Yamada, Hiroki Nomura, Nobuaki Hosoda, Ryoma Kawamura, Kazuaki Takeuchi, Hiroaki Kato, Ryuma Niiyama, Kentaro Yoshifuji |
| 2022 | Unsupervised Kinematic Motion Detection for Part-segmented 3D Shape Collections. | Xianghao Xu, Yifan Ruan, Srinath Sridhar, Daniel Ritchie |
| 2022 | A Well-aligned Dataset for Learning Image Signal Processing on Smartphones from a High-end Camera. | Yazhou Xing, Changlin Li, Xuaner Zhang, Qifeng Chen |
| 2022 | Learning Soccer Juggling Skills with Layer-wise Mixture-of-Experts. | Zhaoming Xie, Sebastian Starke, Hung Yu Ling, Michiel van de Panne |
| 2022 | NeuralPassthrough: Learned Real-Time View Synthesis for VR. | Lei Xiao, Salah Nouri, Joel Hegland, Alberto Garcia Garcia, Douglas Lanman |
| 2022 | State of the art in telepresence. | |
| 2022 | Context-aware Risk Degree Prediction for Smartphone Zombies. | Erwin Wu, Chen-Chieh Liao, Ruofan Liu, Hideki Koike |
| 2022 | HiVideo: Hierarchical Browsing Interface for Educational Videos. | Jiahao Weng, Chao Zhang, Xi Yang, Haoran Xie |
| 2022 | Practical aspects of spectral data in digital content production. | Andrea Weidlich, Chloe LeGendre, Carlos Aliaga, Christophe Hery, Jean-Marie Aubry, Jir Vorba, Daniele Siragusano, Richard Kirk |
| 2022 | MoRF: Morphable Radiance Fields for Multiview Neural Head Modeling. | Daoye Wang, Prashanth Chandran, Gaspard Zoss, Derek Bradley, Paulo F. U. Gotardo |
| 2022 | Automatic alignment and completion of point cloud environments using XR data. | Jelle Vermandere, Maarten Bassier, Maarten Vergauwen |
| 2022 | Investigating Experimental Design+Theater+Coding Methodology to Teach Virtual Reality Design: A Case Study: Investigating Experimental Design+Theater+Coding Methodology. | Daria Tsoupikova, Jeff Nyhoff |
| 2022 | Pseudo-3D Scene Modeling for Virtual Reality Using Stylized Novel View Synthesis. | Kuan-Wei Tseng, Jing-Yuan Huang, Yang-Sheng Chen, Chu-Song Chen, Yi-Ping Hung |
| 2022 | Accurate Diffuse Lighting from Spherical Gaussian Lights. | Yusuke Tokuyoshi |
| 2022 | Stroke Transfer: Example-based Synthesis of Animatable Stroke Styles. | Hideki Todo, Kunihiko Kobayashi, Jin Katsuragi, Haruna Shimotahira, Shizuo Kaji, Yonghao Yue |
| 2022 | Advances in real-time rendering in games: part II. | Natalya Tatarchuk, Andrew Schneider |