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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2021User interfaces for high-dimensional design problems: from theories to implementations.Yonghao Yue, Yuki Koyama, Issei Sato, Takeo Igarashi
2021Inside COVID19.Gary Yost, Adam Loften, Andy Murdock
2021Adaptive Radiometric Compensation on Deforming Surfaces.Kazuma Yoshimura, Naoki Hashimoto
2021Feedback of Rotational Sensation Experienced by Body for Immersive Telepresence.Vibol Yem, Tsubasa Morita, Tomohiro Amemiya, Michiteru Kitazaki, Yasushi Ikei
2021TeraFoils: Design and Rapid Fabrication Techniques for Binary Holographic Structures in the Terahertz Region.Kenta Yamamoto, Kosaku Namikawa, Yoichi Ochiai
2021@DNEG VFX showcase.
2021Introduction to WebXR: SIGGRAPH 2021 course.
2021WhiteStone: A Tangible interactive device for revitalizing Qiang language and culture.Qin Wu, Rao Xu, Lingze Wu
2021Trolls World Tour: Desert Bling.Youxi Woo, Doug Rizeakos
2021To Miss The Ending.Anna West, David Callanan
2021Spectral imaging in production: course notes Siggraph 2021.Andrea Weidlich, Alex Forsythe, Scott Dyer, Thomas Mansencal, Johannes Hanika, Alexander Wilkie, Luke Emrose, Anders Langlands
2021Reinventing a Character Creation Pipeline Using Landmarking, Simulation, and Shared Character Data.Ferris Webby, Todd Hill, Brian Anderson, Chris Pagoria, Christian Haniszewski, Daniel Lima
2021Light-field Projection for Tangible Projection Mapping.Taichi Watanabe, Naoki Hashimoto
2021Designing for Storyliving Experiences: : Tinker, A Case Study.Lou Ward, Cristopher David, Lara Bucarey
2021Cooking Southeast Asia-inspired Soup in Animated film.Cong Wang, Dale Mayeda, Jacob Benjamin Rice, Thom Whicks, Benjamin Huang
2021Walking Balance Assessment with Eye-tracking and Spatial Data Visualization.Zhu Wang, Anat V. Lubetzky, Ken Perlin
2021An interview with ALEX.Carrie Wang
2021Color management with OpenColorIO V2.Doug Walker, Carol Payne, Patrick Hodoul, Michael Dolan
2021Colors - One: Perceptually Based Color Photo Editing.Tony Vladusich
2021Animated Futurist Sculpting as Dynamic Implicit Shapes.Pablo Vielman, Ergun Akleman
2021Orders of Magnitude: An immersive educational virtual reality application about the Universe.Filip Vesely
2021Home Studio: DIY Interior Design in Mixed Reality.Christian Vazquez, Nicole Tan, Shrenik Sadalgi
2021Towards Large-Scale Super Resolution Datasets via Learned Downsampling of Ray-Traced Renderings.Vaibhav Vavilala, Mark Meyer
2021From A-Pose to AR-Pose: Animating Characters in Mobile AR.Andreia Valente, Augusto Esteves, Daniel S. Lopes
2021MetamorHockey: A Projection-based Virtual Air Hockey Platform Featuring Transformable Mallet Shapes.Shun Ueda, Shingo Kagami, Koichi Hashimoto
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Comparable venues

Other A*/A conferences filed under the same field of research.