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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2021A New Normal: A story about warmth, hope, and family, A New Normal explores themes of 'home' and 'belonging' combining elements and processes of traditional narrative filmmaking with augmented reality.Asavari Kumar, Shaivalini Kumar
2021The Hangman at Home: VR.Michelle Kranot, Uri Kranot
2021HoloFight: An Augmented Reality Fighting Game.Shalva Kohen, Carmine Elvezio, Steven Feiner
2021An Examination of View-Settings for Long Texts in VR Reading.Seina Kobayashi, Kei Kanari, Mie Sato
2021Common datum.Tobias Klein, Jane Prophet
2021African Space Makers.Snke Kirchhof, Vincenzo Cavallo Faras, Brian Afande
2021View Synthesis In Casually Captured Scenes Using a Cylindrical Neural Radiance Field With Exposure Compensation.Wesley Khademi, Jonathan Ventura
2021Creating Diversity and Variety in the People of Kumandra for Disney's Raya And The Last Dragon.Avneet Kaur, Erik Eulen, Johann Francois Coetzee
2021Wrapped Clothing on Disney's Raya and the Last Dragon.Avneet Kaur, Johann Francois Coetzee
2021SwarmPlay: A Swarm of Nano-Quadcopters Playing Tic-tac-toe Board Game against a Human.Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Roman Ibrahimov, Aleksey Fedoseev, Dzmitry Tsetserukou
2021Exposition of Music: VR Exhibition.Jiyoung Kang, Byung-kyu Jeon, Seon-hwi Kim, Su-yong Park
2021BodyMap: Medical Virtual Reality Education and Simulation.Sam Jang, Li-Ying Huang, Tomas Bartipan
2021Suga': a live virtual dance performance.Valencia James, Thomas Wester, Simon Boas, Holly Newlands, Marin Vesely, Sandrine Malary, Terri Ayanna Wright
2021Colour-Managed LED Walls for Virtual Production.Oliver James, Rmi Achard, James Bird, Sean Cooper
2021Experiment Assisting System with Local Augmented Body (EASY-LAB) for Subject Experiments under the COVID-19 Pandemic.Yukiko Iwasaki, Joi Oh, Takumi Handa, Ahmed A. Sereidi, Vitvasin Vimolmongkolporn, Fumihiro Kato, Hiroyasu Iwata
2021Beat.Keisuke Itoh, Hiroko Fujioka, Katsutoshi Machiba, Tetsuya Ohashi
2021Health Greeter Kiosk: Tech-Enabled Signage to Encourage Face Mask Use and Social Distancing.Max Hudnell, Steven King
2021Unbiased Emission and Scattering Importance Sampling For Heterogeneous Volumes.Wei-Feng Wayne Huang, Peter Kutz, Yining Karl Li, Matt Jen-Yuan Chiang
2021Bodyless.Hsin-Chien Huang
2021Photonic Rendering for Hair Cuticles using High Accuracy NS-FDTD method.Zhuo Hou, DongSheng Cai, Ran Dong
2021PushToSki - An Indoor Ski Training System Using Haptic Feedback.Jana Hoffard, Takuto Nakamura, Erwin Wu, Hideki Koike
2021Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity.Masaharu Hirose, Masahiko Inami
2021Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity.Masaharu Hirose, Masahiko Inami
2021Bowing-Net: Motion Generation for String Instruments Based on Bowing Information.Asuka Hirata, Keitaro Tanaka, Ryo Shimamura, Shigeo Morishima
2021Wide Angular Range Dynamic Projection Mapping Method Applied to the Projection on a Flying Drone.Shino Higuchi, Hiromasa Oku
1,6011,625 of 14,767← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.