| 2021 | A New Normal: A story about warmth, hope, and family, A New Normal explores themes of 'home' and 'belonging' combining elements and processes of traditional narrative filmmaking with augmented reality. | Asavari Kumar, Shaivalini Kumar |
| 2021 | The Hangman at Home: VR. | Michelle Kranot, Uri Kranot |
| 2021 | HoloFight: An Augmented Reality Fighting Game. | Shalva Kohen, Carmine Elvezio, Steven Feiner |
| 2021 | An Examination of View-Settings for Long Texts in VR Reading. | Seina Kobayashi, Kei Kanari, Mie Sato |
| 2021 | Common datum. | Tobias Klein, Jane Prophet |
| 2021 | African Space Makers. | Snke Kirchhof, Vincenzo Cavallo Faras, Brian Afande |
| 2021 | View Synthesis In Casually Captured Scenes Using a Cylindrical Neural Radiance Field With Exposure Compensation. | Wesley Khademi, Jonathan Ventura |
| 2021 | Creating Diversity and Variety in the People of Kumandra for Disney's Raya And The Last Dragon. | Avneet Kaur, Erik Eulen, Johann Francois Coetzee |
| 2021 | Wrapped Clothing on Disney's Raya and the Last Dragon. | Avneet Kaur, Johann Francois Coetzee |
| 2021 | SwarmPlay: A Swarm of Nano-Quadcopters Playing Tic-tac-toe Board Game against a Human. | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Roman Ibrahimov, Aleksey Fedoseev, Dzmitry Tsetserukou |
| 2021 | Exposition of Music: VR Exhibition. | Jiyoung Kang, Byung-kyu Jeon, Seon-hwi Kim, Su-yong Park |
| 2021 | BodyMap: Medical Virtual Reality Education and Simulation. | Sam Jang, Li-Ying Huang, Tomas Bartipan |
| 2021 | Suga': a live virtual dance performance. | Valencia James, Thomas Wester, Simon Boas, Holly Newlands, Marin Vesely, Sandrine Malary, Terri Ayanna Wright |
| 2021 | Colour-Managed LED Walls for Virtual Production. | Oliver James, Rmi Achard, James Bird, Sean Cooper |
| 2021 | Experiment Assisting System with Local Augmented Body (EASY-LAB) for Subject Experiments under the COVID-19 Pandemic. | Yukiko Iwasaki, Joi Oh, Takumi Handa, Ahmed A. Sereidi, Vitvasin Vimolmongkolporn, Fumihiro Kato, Hiroyasu Iwata |
| 2021 | Beat. | Keisuke Itoh, Hiroko Fujioka, Katsutoshi Machiba, Tetsuya Ohashi |
| 2021 | Health Greeter Kiosk: Tech-Enabled Signage to Encourage Face Mask Use and Social Distancing. | Max Hudnell, Steven King |
| 2021 | Unbiased Emission and Scattering Importance Sampling For Heterogeneous Volumes. | Wei-Feng Wayne Huang, Peter Kutz, Yining Karl Li, Matt Jen-Yuan Chiang |
| 2021 | Bodyless. | Hsin-Chien Huang |
| 2021 | Photonic Rendering for Hair Cuticles using High Accuracy NS-FDTD method. | Zhuo Hou, DongSheng Cai, Ran Dong |
| 2021 | PushToSki - An Indoor Ski Training System Using Haptic Feedback. | Jana Hoffard, Takuto Nakamura, Erwin Wu, Hideki Koike |
| 2021 | Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity. | Masaharu Hirose, Masahiko Inami |
| 2021 | Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity. | Masaharu Hirose, Masahiko Inami |
| 2021 | Bowing-Net: Motion Generation for String Instruments Based on Bowing Information. | Asuka Hirata, Keitaro Tanaka, Ryo Shimamura, Shigeo Morishima |
| 2021 | Wide Angular Range Dynamic Projection Mapping Method Applied to the Projection on a Flying Drone. | Shino Higuchi, Hiromasa Oku |