| 2021 | The Right Foot in the Wrong Place: Half-Life Character LocomotionCharacter Locomotion in Half-Life: Alyx. | Joe van den Heuvel, James Cunliffe, Eddie Parker |
| 2021 | UsdShade in the Pixar Pipeline. | Florian Hecht, Daniel McCoy, Stephen LaVietes, F. Sebastian Grassia |
| 2021 | Hair Grooming with Imageworks' Fyber. | Daniela Hasenbring, Henrik Karlsson |
| 2021 | An introduction to deep learning on meshes. | Rana Hanocka, Hsueh-Ti Derek Liu |
| 2021 | Speak to Awaken EP.1 Diving into Siraya: An Endangered Language Speech Interactive VR Documentary. | Carol Tsai-Jung Han, Kuan Yuan Lai |
| 2021 | A Pipeline Retrospective on USD & Conduit. | Rebecca Hallac, Tim Hoff, Chris Rydalch, Ryan Bland, Oliver Staeubli, Karyn Buczek Monschein, Mark McGuire |
| 2021 | Pose-weight Interpolation: a Lateral Approach to Pose-based Deformations. | Arthur Gregory |
| 2021 | Moving Cyberpunk 2077 to D3D12. | Tim Green |
| 2021 | A fast sparse QR factorization for solving linear least squares problems in graphics. | Abeynaya Gnanasekaran, Eric Darve |
| 2021 | @Only a Child. | Simone Giampaolo |
| 2021 | Text-Based Motion Synthesis with a Hierarchical Two-Stream RNN. | Anindita Ghosh, Noshaba Cheema, Cennet Oguz, Christian Theobalt, Philipp Slusallek |
| 2021 | Agence, A Dynamic Film about (and with) Artificial Intelligence. | Pietro Gagliano, Casey Blustein, David Oppenheim |
| 2021 | PanoSynthVR: View Synthesis From A Single Input Panorama with Multi-Cylinder Images. | Richa Gadgil, Reesa John, Stefanie Zollmann, Jonathan Ventura |
| 2021 | Panjam - Reimagining Music Learning to Support Healthy Aging and Wellbeing. | Shawn De Freitas |
| 2021 | Tales from Soda Island: the Neon Jungle. | Simone Fourgnier, Dan Franke, Peter Ariet, Nick Ladd, Felix Steif, Nick Dias, Joe Mawson |
| 2021 | @Signs of Life. | Dawn Fidrick, Bob Niemack |
| 2021 | Underwater Procedural Vegetation on Pixar's Luca. | Marlena Fecho, Brennan Mitchell, Jamie Williams |
| 2021 | "Can the subaltern speak?": critical making in design. | Behnaz Farahi |
| 2021 | @Carried Away. | Etienne Fagnre |
| 2021 | Modeling Asteroid (101955) Bennu as a Real-time Terrain. | Matthias Englert |
| 2021 | A Suggestive Interface for Designing Dance Formations. | Koki Endo, Seung-tak Noh, Kazutaka Nakashima, Xi Yang, Takeo Igarashi |
| 2021 | @Tour of Asteroid Bennu. | Kel Elkins, Dan Gallagher, Adriana Manrique Gutierrez, Jonathan North, Ernie Wright |
| 2021 | Shadows Optimizations in Cyberpunk 2077. | Bartlomiej Dybisz, Michal Witanowski |
| 2021 | Interacting with Humanoid Robots: Affective Robot Motion Design with 3D Squash and Stretch Using Japanese Jo-ha-kyu Principles in Bunraku. | Ran Dong, Yuying He, DongSheng Cai, Jinichi Yamaguchi, Hayato Kondo, Shinobu Nakagawa, Soichiro Ikuno, Shingo Hayano |
| 2021 | Global Illumination-Aware Color Remapping with Fidelity for Texture Values. | Kohei Doi, Yuki Morimoto, Reiji Tsuruno |