| 2021 | Spatially Adaptive Volume Tools in Bifrost. | Morten Bojsen-Hansen, Michael Bang Nielsen, Konstantinos Stamatelos, Robert Bridson |
| 2021 | GPGPU Accelerated Flow Diagrams. | Daniel Bird, Stephen D. Laycock |
| 2021 | Vermillion: Oil Painting Simulation In Virtual Reality: A new tool for digital artists offering the analog control of traditional painting with the benefits of a virtual environment. | Thomas van den Berge |
| 2021 | Lessons Learned and Improvements when Building Screen-Space Samplers with Blue-Noise Error Distribution. | Laurent Belcour, Eric Heitz |
| 2021 | Visual analytics for large networks: theory, art and practice. | Tomasz Bednarz, Alex Mathews, Daniel Filonik, Rowan T. Hughes, Dawei Chen, Liming Zhu |
| 2021 | Procedural Shading for Rendering the Appearance of Feathers. | Jessica R. Baron, Daljit Singh Dhillon, Eric K. Patterson |
| 2021 | NoR-VDPNet++: Efficient Training and Architecture for Deep No-Reference Image Quality Metrics. | Francesco Banterle, Alessandro Artusi, Alejandro Moreo, Fabio Carrara |
| 2021 | Polarimetric Spatio-Temporal Light Transport Probing. | Seung-Hwan Baek, Felix Heide |
| 2021 | Fluid Fabrics in Trolls World Tour. | Steve Avoujageli, Landon Gray |
| 2021 | Reflectance Estimation for Free-viewpoint Video. | George Ash, Juraj Tomori, Mike Pelton, Charles Dupont |
| 2021 | Dynamic Projection Mapping for Silkworms. | Mayu Arano, Yuki Morimoto |
| 2021 | The Tech and Art of Cyberspaces in Cyberpunk 2077. | Peter Ankermann, Oskar Swierad, Krzysztof Krzyscin |
| 2021 | An interactive introduction to WebGL. | Ed Angel, Dave Shreiner |
| 2021 | Contact and friction simulation for computer graphics. | Sheldon Andrews, Kenny Erleben |
| 2021 | @Unknown 9: Awakening Teaser Trailer. | Alexandre Amancio |
| 2021 | @Julian Tuwim: To Everyman. | Cezary Albinski, Marcelina Salwin |
| 2021 | Caricature Creation with Conformal Mapping in Complex Domain. | Ergun Akleman, Tevfik Akgn |
| 2021 | Sustainable society with a touchless solution using UbiMouse under the pandemic of COVID-19. | Daisuke Akagawa, Junichi Takatsu, Ryoji Otsu, Seiichi Hayashi, Benjamin Vallet |
| 2021 | Once upon a time in Ekuar. | Andrs Aguilar, Joseph Game |
| 2021 | A Hybrid 2D-3D Tangible Interface for Virtual Reality. | Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, Mark Billinghurst |
| 2021 | Least squares for programmers: with color plates. | Dmitry Sokolov, Nicolas Ray, Etienne Corman |
| 2020 | Physics-based differentiable rendering: from theory to implementation. | Shuang Zhao, Wenzel Jakob, Tzu-Mao Li |
| 2020 | Sparse Smoke Simulations in Houdini. | Omar Zarifi |
| 2020 | Point Light Attenuation Without Singularity. | Cem Yuksel |
| 2020 | Sense of Agency in Drum Trainer with Multiple Sensation Feedback. | Vibol Yem, Fumiya Miyashita, Tomohiro Amemiya, Michiteru Kitazaki, Yasushi Ikei |