| 2019 | Creative brainstorming in after effects. | Candice Weber |
| 2019 | Glove puppetry cloud theater through a virtual reality network. | Der-Lor Way, Weng-Kei Lau, Tzu Ying Huang |
| 2019 | Convergent turbulence refinement toward irrotational vortex. | Xiaokun Wang, Sinuo Liu, Xiaojuan Ban, Yanrui Xu, Jing Zhou, Cong Wang |
| 2019 | A formal process to design visual archetypes based on character taxonomies. | Angela Wang, Anthony Dalton Eason, Ergun Akleman |
| 2019 | Lighting design for stylized animation. | Dave Walvoord, DreamWorks Animation |
| 2019 | RTX accelerated ray tracing with OptiX. | Ingo Wald, Steven G. Parker |
| 2019 | Directable stadium crowds from image based modelling for "Bohemian Rhapsody". | Ted Waine, May Leung, Paul Norris |
| 2019 | Path guiding in production. | Jir Vorba, Johannes Hanika, Sebastian Herholz, Thomas Mller, Jaroslav Krivnek, Alexander Keller |
| 2019 | Light pruning on Toy Story 4. | Vaibhav Vavilala |
| 2019 | DroneGraffiti: autonomous multi-UAV spray painting. | Anastasia Uryasheva, Mikhail Kulbeda, Nikita Rodichenko, Dzmitry Tsetserukou |
| 2019 | PinocchioVR. | Makoto Uju, Kenichiro Shirota, Roshan Lalintha Peiris, Kouta Minamizawa |
| 2019 | Practical lighting on | Yaa-Lirng Tu, Tim Babb, Hosuk Chang, Bill Reeves |
| 2019 | VFX fractal toolkit: integrating fractals into VFX pipeline. | Juraj Tomori |
| 2019 | Active textile tailoring. | Lavender Tessmer, Carmel Dunlap, Bjorn Sparrman, Schendy Kernizan, Jared Laucks, Skylar Tibbits |
| 2019 | VRProp-net: real-time interaction with virtual props. | Catherine Taylor, Robin McNicholas, Darren Cosker |
| 2019 | Open problems in real-time rendering. | Natalya Tatarchuk, Aaron E. Lefohn |
| 2019 | Advances in real-time rendering in games, part 2. | Natalya Tatarchuk |
| 2019 | Advances in real-time rendering in games, part 1. | Natalya Tatarchuk |
| 2019 | Wearable soft pneumatic ring with multi-mode controlling for rich haptic effects. | Aishwari Talhan, Hwangil Kim, Seokhee Jeon |
| 2019 | Visualization of putting trajectories in live golf broadcasting. | Masaki Takahashi, Takahito Ito, Hidehiko Okubo, Hideki Mitsumine |
| 2019 | Automatic layout generation for graphical design magazines. | Sou Tabata, Hiroki Yoshihara, Haruka Maeda, Kei Yokoyama |
| 2019 | Foundational principles & technologies for the metaverse. | Tim Sweeney |
| 2019 | Virtual reality mirror therapy rehabilitation for post-stroke patients. | Levan Sulimanov, Marc Olano |
| 2019 | Delaunay lofts: a new class of space-filling shapes. | Sai Ganesh Subramanian, Mathew Eng, Vinayak R. Krishnamurthy, Ergun Akleman |
| 2019 | A practical guide to thin film and drips simulation. | Alexey Stomakhin, Andrew Moffat, Gary Boyle |