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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Creative brainstorming in after effects.Candice Weber
2019Glove puppetry cloud theater through a virtual reality network.Der-Lor Way, Weng-Kei Lau, Tzu Ying Huang
2019Convergent turbulence refinement toward irrotational vortex.Xiaokun Wang, Sinuo Liu, Xiaojuan Ban, Yanrui Xu, Jing Zhou, Cong Wang
2019A formal process to design visual archetypes based on character taxonomies.Angela Wang, Anthony Dalton Eason, Ergun Akleman
2019Lighting design for stylized animation.Dave Walvoord, DreamWorks Animation
2019RTX accelerated ray tracing with OptiX.Ingo Wald, Steven G. Parker
2019Directable stadium crowds from image based modelling for "Bohemian Rhapsody".Ted Waine, May Leung, Paul Norris
2019Path guiding in production.Jir Vorba, Johannes Hanika, Sebastian Herholz, Thomas Mller, Jaroslav Krivnek, Alexander Keller
2019Light pruning on Toy Story 4.Vaibhav Vavilala
2019DroneGraffiti: autonomous multi-UAV spray painting.Anastasia Uryasheva, Mikhail Kulbeda, Nikita Rodichenko, Dzmitry Tsetserukou
2019PinocchioVR.Makoto Uju, Kenichiro Shirota, Roshan Lalintha Peiris, Kouta Minamizawa
2019Practical lighting onYaa-Lirng Tu, Tim Babb, Hosuk Chang, Bill Reeves
2019VFX fractal toolkit: integrating fractals into VFX pipeline.Juraj Tomori
2019Active textile tailoring.Lavender Tessmer, Carmel Dunlap, Bjorn Sparrman, Schendy Kernizan, Jared Laucks, Skylar Tibbits
2019VRProp-net: real-time interaction with virtual props.Catherine Taylor, Robin McNicholas, Darren Cosker
2019Open problems in real-time rendering.Natalya Tatarchuk, Aaron E. Lefohn
2019Advances in real-time rendering in games, part 2.Natalya Tatarchuk
2019Advances in real-time rendering in games, part 1.Natalya Tatarchuk
2019Wearable soft pneumatic ring with multi-mode controlling for rich haptic effects.Aishwari Talhan, Hwangil Kim, Seokhee Jeon
2019Visualization of putting trajectories in live golf broadcasting.Masaki Takahashi, Takahito Ito, Hidehiko Okubo, Hideki Mitsumine
2019Automatic layout generation for graphical design magazines.Sou Tabata, Hiroki Yoshihara, Haruka Maeda, Kei Yokoyama
2019Foundational principles & technologies for the metaverse.Tim Sweeney
2019Virtual reality mirror therapy rehabilitation for post-stroke patients.Levan Sulimanov, Marc Olano
2019Delaunay lofts: a new class of space-filling shapes.Sai Ganesh Subramanian, Mathew Eng, Vinayak R. Krishnamurthy, Ergun Akleman
2019A practical guide to thin film and drips simulation.Alexey Stomakhin, Andrew Moffat, Gary Boyle
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Comparable venues

Other A*/A conferences filed under the same field of research.