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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Conduit: a modern pipeline for the open source world.Oliver Staeubli, Tim Hoff, Ryan Bland, Rebecca Hallac, Josh Smeltzer, Chris Rydalch, Karyn Buczek Monschein, Mark McGuire
2019Foveated displays: toward classification of the emerging field.Josef B. Spjut, Ben Boudaoud
2019Liquid printed pneumatics.Bjorn Sparrman, Schendy Kernizan, Jared Laucks, Skylar Tibbits, Christophe Guberan
2019Fusion 360 and sketchbook as partners.Jeffery Smith
2019A look into five years of locomotion in virtual reality.Alex Silkin
20193D printing on fabric.David Shorey
2019Reconsideration of ouija board motion in terms of haptic illusions (IV): effect of haptic cue and another player.Takahiro Shitara, Vibol Yem, Hiroyuki Kajimoto
2019A ragdoll-less approach to physical animations of characters in vehicles.Hyojong Shin, Mark Leadbeater, Ben Merrick
2019Interactive cinematic scientific visualization in unity.Jasmine Y. Shih, Kalina Borkiewicz, A. J. Christensen, Donna J. Cox
2019Flood action VR: a virtual reality framework for disaster awareness and emergency response training.Yusuf Sermet, Ibrahim Demir
2019Entrain: Encouraging Social Interaction in Collective Music Making.Hugo Scurto, Wanyu Liu, Benjamin Matuszewski, Frdric Bevilacqua, Jean-Louis Frechin, Uros Petrevski, Norbert Schnell
2019Practical course on computing derivatives in code.Craig A. Schroeder
2019Procedural system assisted authoring of open-world content for Marvel's Spider-Man.David Santiago
2019IMVERSE LiveMaker: create and combine volumetric models into a complete 3D interactive scene inside VR.Javier Bello Ruiz
2019Display methods of projection augmented reality based on deep learning pose estimation.Hyocheol Ro, Yoonjung Park, Jung-Hyun Byun, Tack-Don Han
2019Voxel printing using procedural art-directable technologies.Tor Robinson, William Furneaux
2019Why you should(n't) build your own game engine.Andrs Rivela
2019Facial pipeline in playmobil: the movie.Jeremy Ringard, Claude Levastre
2019Capture4VR: from VR photography to VR video.Christian Richardt, Peter Hedman, Ryan S. Overbeck, Brian Cabral, Robert Konrad, Steve Sullivan
2019Optimizing large scale crowds in ralph breaks the internet.Josh Richards, Le Joyce Tong, Moe El-Ali, Tuan Nguyen
2019Immersive game for dental anesthesia training with haptic feedback.Matheus Alberto de Oliveira Ribeiro, Allan Amaral Tori, Romero Tori, Ftima L. S. Nunes
2019Color fundamentals for digital content creation, visualization & exploration.Theresa-Marie Rhyne
2019A transparent display with per-pixel color and opacity control.T. J. Rhodes, Gavin Miller, Qi Sun, Daichi Ito, Li-Yi Wei
2019A portal for managing reviews and beyond.Danny Rerucha, Tommy Zhu, Andy Schott, Marley Gilb, Tracy Priest, Jennifer Brola, Blessan Abraham, Mark McGuire
2019OceanGAN: a deep learning alternative to physics-based ocean rendering.Christopher Ratto, Mimi Szeto, David Slocum, Kevin Del Bene
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Comparable venues

Other A*/A conferences filed under the same field of research.