| 2019 | Temporal and spatial anti-aliasing for rendering reflection on a water surface. | Namo Podee, Nelson Max, Kei Iwasaki, Yoshinori Dobashi |
| 2019 | Skinning vector graphics with GANs. | Ankit Phogat, Matthew Fisher, Danny M. Kaufman, Vineet Batra |
| 2019 | Deep-ChildAR bot: educational activities and safety care augmented reality system with deep-learning for preschool. | Yoonjung Park, Hyocheol Ro, Tack-Don Han |
| 2019 | Layered reconstruction of stippling art. | Amal Dev Parakkat, Pooran Memari, Marie-Paule Cani |
| 2019 | Exploration of using face tracking to reduce GPU rendering on current and future auto-stereoscopic displays. | Xingyu Pan, Mengya Zheng, Abraham G. Campbell |
| 2019 | Autofocals: evaluating gaze-contingent eyeglasses for presbyopes. | Nitish Padmanaban, Robert Konrad, Gordon Wetzstein |
| 2019 | Instafalls: how to train your waterfalls. | Baptiste Van Opstal, Youxi Woo, Amaury Aubel |
| 2019 | MagniFinger: fingertip-mounted microscope for augmenting human perception. | Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami |
| 2019 | MagniFinger: magnified perception by a fingertip probe microscope. | Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami |
| 2019 | Visualizing expert motion for guidance in a VR ski simulator. | Takayuki Nozawa, Erwin Wu, Florian Perteneder, Hideki Koike |
| 2019 | Demonstrating preemptive reaction: accelerating human reaction using electrical muscle stimulation without compromising agency. | Jun Nishida, Shunichi Kasahara, Pedro Lopes |
| 2019 | Physics-based combustion simulation in bifrost. | Michael Bang Nielsen, Konstantinos Stamatelos, Morten Bojsen-Hansen, Robert Bridson |
| 2019 | ShareHaptics: a modular haptic feedback system using shape memory alloy for mixed reality shared space applications. | Takuro Nakao, Stevanus Kevin Santana, Megumi Isogai, Shinya Shimizu, Hideaki Kimata, Kai Kunze, Yun Suen Pai |
| 2019 | 360-degree transparent holographic screen display. | Tomoharu Nakamura, Tomoya Yano, Kohki Watanabe, Yui Ishii, Hideki Ono, Ippei Tambata, Nobuki Furue, Yuji Nakahata |
| 2019 | Multi-resolution approach to computing locally injective maps on meshes. | Alexander Naitsat, Yehoshua Y. Zeevi |
| 2019 | Mortal Kombat 11: high fidelity cached simulations in real-time. | Jason Nadro, Matt Battaglia, Aren Voorhees |
| 2019 | Arque: artificial biomimicry-inspired tail for extending innate body functions. | Junichi Nabeshima, M. H. D. Yamen Saraiji, Kouta Minamizawa |
| 2019 | Arque: artificial biomimicry-lnspired tail for extending innate body functions. | Junichi Nabeshima, M. H. D. Yamen Saraiji, Kouta Minamizawa |
| 2019 | OpenVDB. | Ken Museth, Nick Avramoussis, Dan Bailey |
| 2019 | Retiming of fluid simulations for VFX: distributed non-linear fluid retiming by sparse bi-directional advection-diffusion. | Ken Museth |
| 2019 | Learning from human-robot interactions in modeled scenes. | Mark Murnane, Max Breitmeyer, Francis Ferraro, Cynthia Matuszek, Don Engel |
| 2019 | AffectiveHMD: facial expression recognition in head mounted display using embedded photo reflective sensors. | Masaaki Murakami, Kosuke Kikui, Katsuhiro Suzuki, Fumihiko Nakamura, Masaaki Fukuoka, Katsutoshi Masai, Yuta Sugiura, Maki Sugimoto |
| 2019 | Shading atlas streaming demonstration. | Joerg H. Mueller, Thomas Neff, Philip Voglreiter, Mina Makar, Markus Steinberger, Dieter Schmalstieg |
| 2019 | Hands-on: rapid interactive application prototyping for media arts and performing arts in illimitable space. | Serguei A. Mokhov, Miao Song, Sudhir P. Mudur, Peter Grogono |
| 2019 | ISSv2 and OpenISS distributed system for real-time interaction for performing arts. | Serguei A. Mokhov, Deschanel Li, Haotao Lai, Jashanjot Singh, Yiran Shen, Jonathan Llewellyn, Miao Song, Sudhir P. Mudur |