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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Real-time structure aware color stippling.Lei Ma, Hong Deng, Beibei Wang, Yanyun Chen, Tamy Boubekeur
2019A data-driven compression method for transient rendering.Yun Liang, Mingqin Chen, Zesheng Huang, Diego Gutierrez, Adolfo Muoz, Julio Marco
2018Coglobe: a co-located multi-person FTVR experience.Qian Zhou, Georg Hagemann, Sidney S. Fels, Dylan Brodie Fafard, Andrew John Wagemakers, Chris Chamberlain, Ian Stavness
2018Teapot rendering competition.Cem Yuksel
2018Other worldly crowds in Coco.Jane Yen, Stephen Gustafson, Aaron Lo, J. D. Northrup, Lana Sun
2018Spherical full-parallax light-field display using ball of fly-eye mirror.Hiroaki Yano, Tomohiro Yendo
2018Gum-gum shooting: inducing a sense of arm elongation via forearm skin-stretch and the change in the center of gravity.Shunki Yamashita, Ryota Ishida, Arihide Takahashi, Hsueh-Han Wu, Hironori Mitake, Shoichi Hasegawa
2018Solar projector.Kenta Yamamoto, Kotaro Omomo, Kazuki Takazawa, Yoichi Ochiai
2018Human support robot (HSR).Takashi Yamamoto, Tamaki Nishino, Hideki Kajima, Mitsunori Ohta, Koichi Ikeda
2018BOLCOF: base optimization for middle layer completion of 3D-printed objects without failure.Kenta Yamamoto, Riku Iwasaki, Tatsuya Minagawa, Ryota Kawamura, Bektur Ryskeldiev, Yoichi Ochiai
2018DeepFocus: learned image synthesis for computational display.Lei Xiao, Anton Kaplanyan, Alexander Fix, Matthew Chapman, Douglas Lanman
2018Introduction to DirectX raytracing.Chris Wyman, Shawn Hargreaves, Peter Shirley, Colin Barr-Brisebois
2018Clean cloth inputs: removing character self-intersections with volume simulation.Audrey Wong, David Eberle, Theodore Kim
2018Rampage: a product of evolution.Erik Winquist
2018Visual effects in the age of the cloud.Mark Wiebe, Jason Fotter, Dan Wexler, Panos Zompolas, Phil Peterson
2018Making of "out of the cradle".Isamu Watamori, Ryuhei Ozai, Tomohiro Hasegawa
2018Improving incompressible SPH simulation efficiency by integrating density-invariant and divergence-free conditions.Fei Wang, Shujin Lin, Ruomei Wang, Yi Li, Baoquan Zhao, Xiaonan Luo
2018Creating compelling virtual reality and interactive content for higher education: a case study with carnegie mellon university.Ralph Vituccio, Jaehee Cho, Tsung-Yu Jack Tsai, Sarabeth Boak
2018Accelerating film environment creation using game development tools.John Vanderbeck, Alex Jenyon
2018Interactive dance club '98: a legend in the making!Ryan Ulyate, David Bianciardi, Judith Crow, Greg Hermanovic
2018Animation to games, virtual department of games in Tokyo University of the arts.Norihito Ueno, Tomohiro Hasegawa, Prasert Prasertvithyakarn, Isamu Hasegawa, Mitsuko Okamoto, Takashi Kiriyama
2018Training assistant: strengthen your tactical nous with proficient virtual basketball players.Wan-Lun Tsai, Min-Chun Hu
2018Conservative Z-prepass for frustum-traced irregular Z-buffers.Yusuke Tokuyoshi, Tomohiro Mizokuchi
2018Bidirectional path tracing using backward stochastic light culling.Yusuke Tokuyoshi, Takahiro Harada
2018Practical acquisition and rendering of common spatially varying holographic surfaces.Antoine Toisoul, Daljit Singh J. Dhillon, Abhijeet Ghosh
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Comparable venues

Other A*/A conferences filed under the same field of research.