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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Photon: a modular, research-oriented rendering system.Tzu-Chieh Chang, Ming Ouhyoung
2019Dust and cobwebs for Toy Story 4.Hosuk Chang, David Luoh
2019Integrate USD the nodal way, a visual VFX pipeline.Lucille Caillaud, Robin De Lillo, Guillaume Laforge, Jean-Christophe Morin
2019GlideReality: a highly immersive VR System augmented by a novel multi-modal and multi-contact cutaneous wearable display.Miguel Altamirano Cabrera, Dzmitry Tsetserukou
2019Creating ralphzilla: moshpit, skeleton library and automation framework.Dong Joo Byun, Alberto Luceo Ros, Alexander Moaveni, Marc Bryant, Joyce Le Tong, Moe El-Ali
2019Advanced use cases for animation rigging in unity.Simon Bouvier-Zappa, Olivier Dionne, David Hunt
2019Cinematic scientific visualization: the art of communicating science.Kalina Borkiewicz, A. J. Christensen, Helen-Nicole Kostis, Greg Shirah, Ryan Wyatt
2019DMP without DMP, full-CG environments for The Lion King.Luca Bonatti, Marco Rolandi, Julien Bolbach, Kai Wolter
2019Source form - an automated crowdsourced object generator.Sam Blanchard, Jia-Bin Huang, Christopher B. Williams, Viswanath Meenakshisundaram, Joseph Kubalak, Sanket Lokegaonkar
2019GPGPU acceleration of environmental and movement datasets.Daniel Bird, Stephen D. Laycock
2019Space as interface: creating interactive street art.B. C. Biermann
2019Massively parallel layout generation in real time.Vineet Batra, Ankit Phogat, Tarun Beri
2019An introduction to physics-based animation.Adam W. Bargteil, Tamar Shinar
2019From comic book to movie screen: achieving symbiosis between rigging and creature effects for Venom.Charlie Banks, William Gabriele, Marco Dambros, Erica Vigilante, Jesus R. Nieto, Martin Prazk, Sylvain Brugnot
2019Mica: a photoreal character for spatial computing.James Bancroft, Nafees Bin Zafar, Sean Comer, Takashi Kuribayashi, Jonathan Litt, Thomas Miller
2019Differentiable graphics with TensorFlow 2.0.Paige Bailey, Sofien Bouaziz, Shan Carter, Josh Gordon, Christian Hne, Alexander Mordvintsev, Julien Valentin, Martin Wicke
2019Architecture challenges in the Android 3D graphics stack.Pau Baiget
2019Creating a robust online pipeline.Carlos Baena
2019Hummingbird: dreamworks feather system.Nicholas Augello, David Tonnesen, Arunachalam Somasundaram
2019A design for optical cloaking display.Takahito Aoto, Yuta Itoh, Kazuki Otao, Kazuki Takazawa, Yoichi Ochiai
2019Fast, interpolationless character animation through "ephemeral" rigging.Raf Anzovin
2019Visual simulation of ice and frost with sketch input.Mikiko Amano, Takayuki Itoh
2019A compact retinal scan near-eye display.Katsuyuki Akutsu, Susumu Seino, Yusuke Ogawa, Kenji Ohki, Atsushi Takahashi, Daisuke Ueda, Ryo Ogawa, Teppei Imamura, Akira Yoshikaie
2019Fully automatic colorization for anime character considering accurate eye colors.Kenta Akita, Yuki Morimoto, Reiji Tsuruno
2019Avengers: Endgame, a new approach for combustion simulations.Gerardo Aguilera, John Johansson
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Comparable venues

Other A*/A conferences filed under the same field of research.