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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019A dataset for benchmarking time-resolved non-line-of-sight imaging.Miguel Galindo, Julio Marco, Matthew O'Toole, Gordon Wetzstein, Diego Gutierrez, Adrin Jarabo
2019Recreating BoPeep for Toy Story 4.Mariana Galindo, Carrie Hobson, Radford Hurn, Patty Kihm, Tanja Krampfert, Mara MacMahon, George Nguyen, Becki Tower
2019TeleSight: enabling asymmetric collaboration in VR between HMD user and Non-HMD users.Taichi Furukawa, Daisuke Yamamoto, Moe Sugawa, Roshan Lalintha Peiris, Kouta Minamizawa
2019Designing a full-body customizable haptic interface using two-dimensional signal transmission.Taichi Furukawa, Nobuhisa Hanamitsu, Yoichi Kamiyama, Hideaki Nii, Charalampos Krekoukiotis, Kouta Minamizawa, Akihito Noda, Junko Yamada, Keiichi Kitamura, Daisuke Niwa, Yoshiaki Hirano
2019Path tracing in production: part 1: modern path tracing.Luca Fascione, Johannes Hanika, Daniel Heckenberg, Christopher D. Kulla, Marc Droske, Jorge Schwarzhaupt
2019Partial zoom on small display for people suffering from presbyopia.Huiyi Fang, Kenji Funahashi, Shinji Mizuno, Yuji Iwahori
2019A deep dive into universal scene description and hydra.George ElKoura, Sebastian Grassia, Sunya Boonyatera, Alex Mohr, Pol Jeremias-Vila, Matt Kuruc
2019Porting your VR title to oculus quest.Eugene Elkin
2019What time is it?: efficient and robust FX retiming workflow for spies in disguise.Ravindra Dwivedi, Jon Barry, Sean C. McDuffee
2019Compositing light field video using multiplane images.Matthew DuVall, John Flynn, Michael Broxton, Paul E. Debevec
2019TeeVR: spatial template-based acquisition, modeling, and rendering of large-scale indoor spaces.Nathan Doh, Hyunga Choi, Bumchul Jang, Sangmin Ahn, Hyojin Jung, Sungkil Lee
2019Neural pixel error detection.Erika Varis Doggett, Anna M. C. Wolak, P. Daphne Tsatsoulis, Nicholas McCarthy
2019Adaptive environments with parallel realityPaul H. Dietz, Matt Lathrop
2019LEDs as sensors.Paul H. Dietz, Jennifer (Ginger) Alford
2019Vector based glyph style transfer.Praveen Kumar Dhanuka, Nirmal Kumawat, Nipun Jindal
2019Efficient mask expansion for green-screen keying using color distributions.Alexandre Derouet-Jourdan, Marc Salvati, Xiaoxiong Xing, Takuro Nishikawa
2019Enhancing emotional intelligence in project management: strategies for better outcomes and community with limited financial overhead.Claudia E. Davis
2019Machine-learning denoising in feature film production.Henrik Dahlberg, David Adler, Jeremy Newlin
2019InNervate immersion: case study of dynamic simulations in AR/VR environments for learning muscular innervation.Margaret E. Cook, Amber Ackley, Karla I. Chang Gonzalez, Austin Payne, Jinsil Hwaryoung Seo, Caleb Kicklighter, Michelle Pine, Timothy McLaughlin
2019Muscle-based facial retargeting with anatomical constraints.Matthew Cong, Ronald Fedkiw
2019Streamlining IBL workflows with computer vision and USD.Stefano Cieri, Alexander Schwank
2019Practical dynamic lighting for large-scale game environments.Kyungjoon Cho, Kwanghyeon Go, Daeil Kim
2019Taming the shadow Terminator.Matt Jen-Yuan Chiang, Yining Karl Li, Brent Burley
2019Rapid 3D building modeling by sketching.Chia-Yu Chen, I-Chen Lin
2019The beauty of breaking rhythms: affective robot motion design using Jo-Ha-Kyū of bunraku puppet.Yang Chen, Ran Dong, DongSheng Cai, Shinobu Nakagawa, Tomonari Higaki, Nobuyoshi Asai
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Comparable venues

Other A*/A conferences filed under the same field of research.