| 2018 | Machine learning and rendering. | Alexander Keller, Jaroslav Krivnek, Jan Novk, Anton Kaplanyan, Marco Salvi |
| 2018 | Robust skin simulation in | Ryan Kautzman, Gordon Cameron, Theodore Kim |
| 2018 | Hierarchical controls for art-directed hair at Disney. | Avneet Kaur, Maryann Simmons, Brian Whited |
| 2018 | Headlight: egocentric visual augmentation by wearable wide projector. | Shunichi Kasahara |
| 2018 | Progressive-CRF-net: single image radiometric calibration using stacked CNNs. | Yi-Lung Kao, Yu-Sheng Chen, Ming Ouhyoung |
| 2018 | Mobilizing mocap, motion blending, and mayhem: rig interoperability for crowd simulation on Incredibles 2. | Paul Kanyuk, Patrick Coleman, Jonah Laird |
| 2018 | Learning optimal lighting patterns for efficient SVBRDF acquisition. | Kaizhang Kang, Zimin Chen, Jiaping Wang, Kun Zhou, Hongzhi Wu |
| 2018 | A full-color single-chip-DLP projector with an embedded 2400-fps homography warping engine. | Shingo Kagami, Koichi Hashimoto |
| 2018 | A process to create dynamic landscape paintings using barycentric shading with control paintings. | Matthew Justice, Ergun Akleman |
| 2018 | Massive collaborative animation projects: changing paradigms in animation education. | William J. Joel, Miho Aoki, Jacob Pollak, Johannes DeYoung, Anna Ursyn, Wei-Chung Chang |
| 2018 | The present and future of real-time graphics in film. | Pol Jeremias-Vila, Kim Libreri, Guido Quaroni, Natalya Tatarchuk, Damien Fagnou |
| 2018 | Wind-blaster: a wearable propeller-based prototype that provides ungrounded force-feedback. | Seungwoo Je, Hyelip Lee, Myung Jin Kim, Andrea Bianchi |
| 2018 | Topics in real-time animation. | David Hunt, Richard Lico, Michael Buttner |
| 2018 | "Game of Thrones" season 7: orchestrating sea battles and blowing up a big wall. | Thomas Hullin, Isabelle Langlois |
| 2018 | Simulation of emergent rippling on growing thin-shells. | Danny Huang, Ian Stavness |
| 2018 | Perceptual-based CNN model for watercolor mixing prediction. | Ya-Bo Huang, Mei-Yun Chen, Ming Ouhyoung |
| 2018 | Bringing skeletons to life for Coco. | Christian Hoffman, Jonathan Hoffman, Michael Honsel |
| 2018 | Avengers: capturing thanos's complex face. | Darren Hendler, Lucio Moser, Rishabh Battulwar, David Corral, Phil Cramer, Ron Miller, Rickey Cloudsdale, Doug Roble |
| 2018 | Digital Albert Einstein, a case study. | Volker Helzle, Kai Gtz |
| 2018 | Aerial 3D display using a symmetrical mirror structure. | Naoki Hashimoto, Kyosuke Hamamoto |
| 2018 | SimpleBullet: collaborating on a modular destruction toolkit. | Will Harrower, Pete Kyme, Ferdi Scheepers, Michael Rice, Marie Tollec, Alexander Moaveni |
| 2018 | tARget: limbs movement guidance for learning physical activities with a video see-through head-mounted display. | Ping-Hsuan Han, Jia-Wei Lin, Chen-Hsin Hsieh, Jhih-Hong Hsu, Yi-Ping Hung |
| 2018 | Lighting condition adaptive tone mapping method. | Jiangyan Han, Ishtiaq Rasool Khan, Susanto Rahardja |
| 2018 | Reinterpreting memorable characters in Incredibles 2. | Lou Hamou-Lhadj, Rich Hurrey, Salvatore Melluso, Mark Piretti, Kevin Singleton, Jacob Spiers, Nancy Tsang |
| 2018 | Achieving and maintaining real-time rigs. | Rebecca Hallac, Christopher Moore |