ACM SIG International Conference on Computer Graphics and Interactive Techniques
SIGGRAPH
A*
CORE rank
CORE rank (raw)
A*
Fields of research
Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing
Papers indexed
14,767
1974–2026
Papers per year
1974974 peak2026
Most published authors
SIGGRAPH papers
14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.
| Year | Title | Authors |
|---|---|---|
| 2018 | Perceptually validated analytical BRDFs parameters remapping. | Dar'ya Guarnera, Giuseppe Claudio Guarnera, Matteo Toscani, Mashhuda Glencross, Baihua Li, Jon Yngve Hardeberg, Karl R. Gegenfurtner |
| 2018 | DIY absolute tele-colorimeter using a camera-projector system. | Giuseppe Claudio Guarnera, Simone Bianco, Raimondo Schettini |
| 2018 | Hands-free augmented reality for vascular interventions. | Alon Grinshpoon, Shirin Sadri, Gabrielle J. Loeb, Carmine Elvezio, Samantha Siu, Steven K. Feiner |
| 2018 | Hair today, cloth tomorrow: automating character fx on peter rabbit. | Miles Green, Rogier Fransen, Damien Gray, Brian Kranz |
| 2018 | Patch-based surface relaxation. | Fernando de Goes, William Sheffler, Michael Comet, Alonso Martinez, Aimei Kutt |
| 2018 | Deep learning: a crash course. | Andrew S. Glassner |
| 2018 | Practical measurement-based spectral rendering of human skin. | Yuliya Gitlina, Daljit Singh J. Dhillon, Jan Hansen, Dinesh K. Pai, Abhijeet Ghosh |
| 2018 | VR story production on Disney animation's "cycles". | Jeff Gipson, Lauren Brown, Edward Robbins, Jose Luis Gomez Diaz, Mike Anderson, Jos Velsquez, Jorge Ruiz, Dan Cooper |
| 2018 | Pacific Rim Uprising: developing the mega kaiju transformation. | Aaron Gilman |
| 2018 | A compact representation for multiple scattering in participating media using neural networks. | Liangsheng Ge, Beibei Wang, Lu Wang, Nicolas Holzschuch |
| 2018 | 3D-mesh cutting based on fracture photographs. | Vincent Gaubert, Enki Londe, Thibaut Poittevin, Alain Lioret |
| 2018 | VR@50: celebrating ivan sutherland's 1968 head-mounted 3D display system. | Henry Fuchs, Ivan E. Sutherland, Robert F. Sproull, Charles L. Seitz, Frederick P. Brooks Jr., H. Quintin Foster Jr. |
| 2018 | CRISPR/Cas9-NHEJ: action in the nucleus. | Martina R. Frschl, Alfred Vendl |
| 2018 | Volume: 3D reconstruction of history for immersive platforms. | Or Fleisher, Shirin Anlen |
| 2018 | Gesture recognition using leap motion: a comparison between machine learning algorithms. | Ivo Aluzio Stinghen Filho, Estevam Nicolas Chen, Jucimar Maia da Silva Junior, Ricardo da Silva Barboza |
| 2018 | Realistic post-processing of rendered 3D scenes. | Anastasia Feygina, Dmitry I. Ignatov, Ilya Makarov |
| 2018 | Fundamentals of color science. | James A. Ferwerda, David L. Long |
| 2018 | Path tracing in production. | Luca Fascione, Johannes Hanika, Rob Piek, Ryusuke Villemin, Christophe Hery, Manuel N. Gamito, Luke Emrose, Andr Mazzone |
| 2018 | Automatic display zoom for people suffering from Presbyopia. | Huiyi Fang, Kenji Funahashi |
| 2018 | Generations of Houdini in film. | Ian Failes, Rob Bredow, Matt Estela, Mark Hodgkins, Michael Kaschalk, Andy Hayes |
| 2018 | Fast product importance sampling of environment maps. | Alejandro Conty Estevez, Pascal Lecocq |
| 2018 | Better collisions and faster cloth for Pixar's Coco. | David Eberle |
| 2018 | Groovy graphics assignments: ray-traced transmission. | Andrew T. Duchowski |
| 2018 | Practical denoising for VFX production using temporal blur. | Daniel Dresser |
| 2018 | Boids: learning vector arithmetic through animation. | Neil A. Dodgson, Joshua J. Scott |
2,276–2,300 of 14,767← PreviousNext →
Comparable venues
Other A*/A conferences filed under the same field of research.