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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017Gears of War 4: creating a layered material system for 60fps.Colin Penty, Ian Wong
2017Arden's wake.Devon Penney, Eugene Chung
2017Penrose maestro.Devon Penney, Bruna Berford, Terry Kaleas
2017Flexible pipeline for crowd production.Mungo Pay, Damien Maupu, Martin Prazk
2017Applications of visual perception to virtual reality rendering.Anjul Patney, Marina Zannoli, George Alex Koulieris, Joohwan Kim, Gordon Wetzstein, Frank Steinicke
2017An introduction to laplacian spectral distances and kernels: theory, computation, and applications.Giuseppe Patan
2017The ocean and water pipeline of Disney's Moana.Sean Palmer, Jonathan Garcia, Sara Drakeley, Patrick Kelly, Ralf Habel
2017CleaVR: collaborative layout evaluation and assessment in virtual reality.Yun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Hideaki Kimata, Kai Kunze
2017GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gaze.Yun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Kai Kunze
2017HEROES: a duet in mixed reality.Melissa Painter
2017Optimizing VR for all users through adaptive focus displays.Nitish Padmanaban, Robert Konrad, Emily A. Cooper, Gordon Wetzstein
2017Semi-dynamic light maps.Bekir ztrk, Ahmet Oguz Akyz
2017Pixel-based level of detail on hardware tessellated terrain rendering.Mehmet mer zek, Engin Demir
2017drumCircle[].Christian Oyarzn
2017Computing and processing correspondences with functional maps.Maks Ovsjanikov, Etienne Corman, Michael M. Bronstein, Emanuele Rodol, Mirela Ben-Chen, Leonidas J. Guibas, Frdric Chazal, Alexander M. Bronstein
2017Optimized HMD system for underwater VR experience.Hiroyuki Osone, Takatoshi Yoshida, Yoichi Ochiai
2017Analyzing interfaces and workflows for light field editing.Marta Ortn, Adrin Jarabo, Beln Masi, Diego Gutierrez
2017Optimal tree reordering for group-in-a-box graph layouts.Yosuke Onoue, Koji Koyamada
2017Textile++: low cost textile interface using the principle of resistive touch sensing.Keisuke Ono, Shinichiro Iwamura, Akira Ogie, Tetsuaki Baba, Paul Haimes
2017MitsuDomoe: ecosystem simulation of virtual creatures in mixed reality petri dish (2).Toshikazu Ohshima, Kenzo Kojima
2017Swinging 3D lamps: a projection technique to convert a static 2D picture to 3D using wiggle stereoscopy.Nami Ogawa, Takuji Narumi, Michitaka Hirose
2017Dear angelica: breathing life into VR illustrations.Oculus
2017LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation.Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki, Atsushi Shinoda, Kazuyoshi Kubokawa
2017LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation.Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, Daitetsu Sato, Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Ippei Suzuki, Atsushi Shinoda, Kazuyoshi Kubokawa
2017Dispersiones.Leo Nuez
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Comparable venues

Other A*/A conferences filed under the same field of research.