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Tangible, Embedded, and Embodied Interaction

TEI

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,972

2007–2026

Papers per year

2007151 peak2026

TEI papers

1,972 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2021Developing Multisensory Augmented Reality As A Medium For Computational Artists.Sam Bilbow
2021Experiencing Distance: Wearable Engagements with Remote Relationships.Janne Mascha Beuthel, Philippe Bentegeac, Verena Fuchsberger, Bernhard Maurer, Manfred Tscheligi
2021The Rhythm of the Robot: A Prolegomenon to Posthuman Somaesthetics.Anne-Sofie Belling, Daniel Buzzo
2021The Undyeing Swatch.Fiona Bell
2021Tactile Design Principles.Philipp Ballin
2021Cyborg Crafts: Second SKIN (Soft Keen INteraction).S. Sandra Bae, Mary Etta West
2021Plantimus - A Plant Stethoscope.Ofer Asaf, Ronnie Oren, Shachar Geiger, Michal Rinott
2021Impressions at First Touch: Insights on how visually impaired persons form their first impressions of technology.Robin Abendschein, Selina Pauli, Lukas Schmid, Stephan Huber
2021Exploring Tangible Algorithmic Imaginaries in Movie Recommendations.Oscar Alvarado, Vero Vanden Abeele, David Geerts, Francisco Gutirrez, Katrien Verbert
2020CodeAttach: Engaging Children in Computational Thinking Through Physical Play Activities.Junnan Yu, Clement Zheng, Mariana Aki Tamashiro, Christopher Gonzalez-millan, Ricarose Roque
2020ROOD: Unpacking the Design and the Making of a RoadKill Alert System.Jung-Ying (Lois) Yi, Rohit Ashok Khot
2020Creating Mediated Touch Gestures with Vibrotactile Stimuli for Smart Phones.Qianhui Wei, Min Li, Jun Hu, Loe M. G. Feijs
2020Towards Tangible Interaction in Scraping Therapy.Casey Walker, Michael D. Jones, Steven Orrock, Karen Carter
2020Training Body Awareness and Control with Technology Probes: A Portfolio of Co-Creative Uses to Support Children with Motor Challenges.Laia Turmo Vidal, Elena Mrquez Segura, Luis Parrilla Bel, Annika Waern
2020CoDa: Collaborative Data Interpretation Through an Interactive Tangible Scatterplot.Annemiek Veldhuis, Rong-Hao Liang, Tilde Bekker
2020NURBSforms: A Modular Shape-Changing Interface for Prototyping Curved Surfaces.Yasaman Tahouni, Isabel P. S. Qamar, Stefanie Mueller
2020LiftTiles: Constructive Building Blocks for Prototyping Room-scale Shape-changing Interfaces.Ryo Suzuki, Ryosuke Nakayama, Dan Liu, Yasuaki Kakehi, Mark D. Gross, Daniel Leithinger
2020Cushion Interface for Smart Home Control.Yuri Suzuki, Kaho Kato, Naomi Furui, Daisuke Sakamoto, Yuta Sugiura
2020Tangible Play and Children with ASD in Low-Resource Countries: A Case Study.Amani Indunil Soysa, Abdullah Al Mahmud
2020Mixed Reality for Stress Relief.Ashita Soni, Shriyash Shete
2020Augmenting Embodied Sensemaking using VR-Enabled New and Unusual perspectives.Doroth Smit
2020Japanese Patterns as NFC Antennas for Interactive Urushi-ware.Keita Saito, Takuto Nakamura, Kazushi Kamezawa, Ryo Ikeda, Yuki Hashimoto, Buntarou Shizuki
2020Classification of Spontaneous and Posed Smiles by Photo-reflective Sensors Embedded with Smart Eyewear.Chisa Saito, Katsutoshi Masai, Maki Sugimoto
2020Tangible Music Programming Blocks for Visually Impaired Children.Alpay Sabuncuoglu
2020Flying LEGO Bricks: Observations of Children Constructing and Playing with Programmable Matter.Calvin Rubens, Sean Braley, Julie Torpegaard, Nicklas Lind, Roel Vertegaal, Timothy Merritt
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Other A*/A conferences filed under the same field of research.