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Tangible, Embedded, and Embodied Interaction

TEI

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,972

2007–2026

Papers per year

2007151 peak2026

TEI papers

1,972 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2020Metaphors and Technologies for New Tangible User Interfaces.Beat Rossmy
2020Circus Science: Designing Responsive Flying Trapeze Performance Costumes.Patrick Roche, Collin J. Goldbach, Alix Putman, Jeffrey A. Jalkio, Katie Kimball, AnnMarie P. Thomas
2020Audio Cells: A Spatial Audio Prototyping Environment for Human-Robot Interaction.Frederic Anthony Robinson
2020Build Your Own Hercules: Helping Visitors Personalize their Museum Experience.Stphanie Rey, Clia Picard, Yanis Fatmi, Fanny Franco, Sarah Guilbert, Jrmie Manr, Christophe Bortolaso, Mustapha Derras, Nadine Couture, Anke M. Brock
2020Designing Tangible Tools for the Creation of Personalized Visits by Museum Professionals.Stphanie Rey, Nadine Couture, Clia Picard, Christophe Bortolaso, Mustapha Derras, Anke M. Brock
2020Embedding Conversational Agents into AR: Invisible or with a Realistic Human Body?Jens Reinhardt, Luca Hillen, Katrin Wolf
2020Be Active! Participatory Design of Accessible Movement-Based Games.Georg Regal, David Sellitsch, Simone Kriglstein, Simon Kollienz, Manfred Tscheligi
2020Orthorigami: Implementing Shape-Memory Polymers for Customizing Orthotic Applications.Jessica Reese, Jinsil Hwaryoung Seo, Arun Srinavasa
2020Mirror Ritual: Human-Machine Co-Construction of Emotion.Nina Rajcic, Jon McCormack
2020Foxels: Build Your Own Smart Furniture.Florian Perteneder, Kathrin Probst, Joanne Leong, Sebastian Gassler, Christian Rendl, Patrick Parzer, Katharina Fluch, Sophie Gahleitner, Sean Follmer, Hideki Koike, Michael Haller
2020Embodying Meaningful Digital Media: A Strategy to Design for Product Attachment in the Digital Age.Daniel Orth, Clementine Thurgood, Elise van den Hoven
2020PULSANTE: Integrating Anatomy Lessons into the Artistic Process.Claudia Nez-Pacheco, Jorge Olivares-Retamal
2020Awareables: Beyond Wearable Technology.James I. Novak
2020TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers.Ken Nakagaki, Yingda (Roger) Liu, Chloe Nelson-Arzuaga, Hiroshi Ishii
2020Peace: Projecting Dual-Identities on Interactive Furniture.Sara Nabil, Richard MacLeod
2020Prediction of Impulsive Input on Gamepad Using Force-Sensitive Resistor.Atsuya Munakata, Yuta Sugiura
2020Towards Experiencing Eating as Play.Florian 'Floyd' Mueller, Yan Wang, Zhuying Li, Tuomas Kari, Peter Arnold, Yash Dhanpal Mehta, Jonathan Marquez, Rohit Ashok Khot
2020"Erfahrung & Erlebnis": Understanding the Bodily Play Experience through German Lexicon.Florian 'Floyd' Mueller, Louise Matjeka, Yan Wang, Josh Andres, Zhuying Li, Jonathan Marquez, Bob Jarvis, Sebastiaan Pijnappel, Rakesh Patibanda, Rohit Ashok Khot
2020Towards Designing Bodily Integrated Play.Florian 'Floyd' Mueller, Tuomas Kari, Zhuying Li, Yan Wang, Yash Dhanpal Mehta, Josh Andres, Jonathan Marquez, Rakesh Patibanda
2020Prototyping Interactive Fluidic Mechanisms.Hila Mor, Ken Nakagaki, Tianyu Yu, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii
2020Everyday Life Reflection: Exploring Media Interaction with Balance, Cogito & Dott.Ine Mols, Elise van den Hoven, Berry Eggen
2020Snap-Snap T-Shirt: Posture Awareness Through Playful and Somaesthetic Experience.Svetlana Mironcika, Annika Hupfeld, Joep W. Frens, Jessica Asjes, Stephan Wensveen
2020Aura: maton: A Wearable Olfactory Display for Immersive Scentscapes.Caroline McMillan
2020"... and we are the creators!" Technologies as Creative Material.Sarah Matthews, Stephen Viller, Marie Boden
2020'The Ghosts of Roller Disco', a Choreographed, Interactive Performance for Robotic Roller Skates.Wade Marynowsky, Sam Ferguson, Angelo Fraietta, Oliver Bown
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Comparable venues

Other A*/A conferences filed under the same field of research.