| 2020 | Embodied Atmospheres: A Symbiosis of Body and Environmental Information in the Form of Wearable Artifacts. | Jessica Broscheit |
| 2020 | Undῠla: Embodied Mediated Communication via Coordinated Movement. | Yulia Brazauskayte |
| 2020 | Creative Coding and Interaction Design for Media Multiplicities: Challenges, Paradigms and Frameworks. | Oliver Bown, Angelo Fraietta, Lian Loke, Sam Ferguson |
| 2020 | TMOVE: Multimodal Feedback Actuator for Non-visual Exploration of Virtual Lines. | Pranjal Protim Borah, Ayaskant Panigrahi, Keyur Sorathia |
| 2020 | Deformation Gesture-based Input Method for Non-visual Primitive Geometric Shape Drawing. | Pranjal Protim Borah |
| 2020 | Tangible Landscapes and Abstract Narratives. | Bert Bongers |
| 2020 | Designed Interactive Toys for Children with Cerebral Palsy. | Yixuan Bian, Xiaoyu Wang, Dongchen Han, Jie Sun |
| 2020 | Modalities of Expression: Capturing Embodied Knowledge in Cooking. | Sharon Baurley, Bruna Petreca, Paris Selinas, Mark Selby, Martin Flintham |
| 2020 | Sleeping Eyes: Experiencing Narcolepsy Through the Duality of Virtual Embodiment. | Sojung Bahng, Nina Rajcic, Jon McCormack, Sungeun Lee |
| 2020 | BulkScreen: Saliency-Based Automatic Shape Representation of Digital Images with a Vertical Pin-Array Screen. | Riku Arakawa, Yudai Tanaka, Hiromu Kawarasaki, Kiyosu Maeda |
| 2020 | Future InBodied: A Framework for Inbodied Interaction Design. | Josh Andres, m. c. schraefel, Rakesh Patibanda, Florian 'Floyd' Mueller |
| 2020 | Country Centred Design. | Angie Abdilla |
| 2019 | Mechamagnets: Designing and Fabricating Haptic and Functional Physical Inputs with Embedded Magnets. | Clement Zheng, Jeeeun Kim, Daniel Leithinger, Mark D. Gross, Ellen Yi-Luen Do |
| 2019 | Hooze: A Kinetic Fashion Accessory for Touch and Play. | Patrycja Zdziarska, Felix A. Epp, Walther Jensen, Mark D. Gross, Ellen Yi-Luen Do |
| 2019 | Expressing and Sensing Hybrid Materiality: Voluminous Interactive Architectural Substance. | Malgorzata A. Zboinska, Delia Dumitrescu, Hanna Landin |
| 2019 | Upcycling Tree Branches as Architectural Elements through Collaborative Design and Fabrication. | Hironori Yoshida, Maria Larsson, Takeo Igarashi |
| 2019 | Interactive Tabletop Arm Reaching Exercise. | Yang Zou, Jie Sun, Yanhao Jin, Yixuan Bian |
| 2019 | You say Potato, I say Po-Data: Physical Template Tools for Authoring Visualizations. | Tiffany Wun, Lora Oehlberg, Miriam Sturdee, Sheelagh Carpendale |
| 2019 | Chasing the Buzz; Exploring Sense Deprivation in Bodily Play. | Katrine Lck Worm, Christina Fyhn Nielsen, Robb Mitchell |
| 2019 | Integrating Electronic Components into Deformable Objects Based on User Interaction Data. | Paul Worgan, Kevin Reuss, Stefanie Mueller |
| 2019 | Lithobox: Creative Practice at the Intersection of Craft and Technology. | Jennifer Weiler, Piyum Fernando, Todd Ingalls, Stacey Kuznetsov |
| 2019 | MemoryReel: A Purpose-designed Device for Recording Digitally Connected Special Moments for Later Recall and Reminiscence. | Huaxin Wei, Dianya Hua, Eli Blevis, Zitao Zhang |
| 2019 | Exploring the Potential for Tangible Social Technologies for Childhood Cancer Patients within the Hospital. | Jillian L. Warren |
| 2019 | A Pattern-Based, Design Framework for Designing Collaborative Environments. | Yixiao Wang, Keith Evan Green |
| 2019 | Design Interactions between Robot Surfaces and Human Designers. | Yixiao Wang |