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Tangible, Embedded, and Embodied Interaction

TEI

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,972

2007–2026

Papers per year

2007151 peak2026

TEI papers

1,972 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2019Tangible Signals - Physical Representation of Sound and Haptic Control Feedback.Jens Vetter
2019Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments.David Verweij, Augusto Esteves, Saskia Bakker, Vassilis-Javed Khan
2019Exploring Craft in the Context of Digital Fabrication.Rosa van der Veen, Jeroen Peeters, Olov Lngstrm, Ronald Helgers, Nigel Papworth, Ambra Trotto
2019Auto-adjustable Bra for Women with a Pronounced Alteration in Breast Volume.Eldy S. Lazaro Vasquez
2019Skweezee for Processing: A Software Library to Make Squeeze Interactions.Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele
2019A Wearable Nebula Material Investigations of Implicit Interaction.Vasiliki Tsaknaki, Ludvig Elblaus
2019A Conversation with Actuators: An Exploratory Design Environment for Hybrid Materials.Csar Torres, Molly Jane Nicholas, Sangyeon Lee, Eric Paulos
2019WindyWall: Exploring Creative Wind Simulations.David Tolley, Thi Ngoc Tram Nguyen, Anthony Tang, Nimesha Ranasinghe, Kensaku Kawauchi, Ching-Chiuan Yen
2019Transference: A Hybrid Computational System for Improvised Violin Performance.Seth Dominicus Thorn
2019BeadED Adventures: Crafting STEM Learning.Anne Sullivan, Emily Kuzneski Johnson
2019Optimizing Pressure Matrices: Interdigitation and Interpolation Methods for Continuous Position Input.Paul Strohmeier, Victor Hkansson, Cedric Honnet, Daniel Ashbrook, Kasper Hornbk
2019Be the Meeple: New Perspectives on Traditional Board Games.Doroth Smit, Bernhard Maurer, Martin Murer, Jens Reinhardt, Katrin Wolf
2019Toward New Ecologies of Cyberphysical Representational Forms, Scales, and Interaction Modalities.Alexandre Gomes de Siqueira
2019Re-Twist: Evaluating Engagement in a Digitally Augmented Traditional Game.Aditi Singh, Joanie Ouellet, Victor Cheung
2019Telling the Bees: Designing for Immersion, Mediation, and Ritual.Jihan Sherman, Takeria Blunt, Patrick Fiorilli
2019Mole Messenger: Pushable Interfaces for Connecting Family at a Distance.Xiaoyan Shen, Maggie George, Stephan Hernandez, Agatha Park, Yang Liu, Hiroshi Ishii
2019Resonance Ver.M: An Interactive Installation to Peep into One's Dreams.Xiaoyan Shen
2019Upwell: Performative Immersion Hybridizing Two Worlds.Jinsil Hwaryoung Seo, Michael Bruner, Nathan Ayres, Christine Bergeron, Alexandra Pooley
2019Exploring Projection Based Mixed Reality with Tangibles for Nonsymbolic Preschool Math Education.Elif Salman, Ceylan Besevli, Tilbe Gksun, Oguzhan zcan, Hakan Urey
2019Session details: Hybrid Materials: TEI Arts and Performance Track.Shahabedin Sagheb, Kimberlee Swisher
2019SWISH: Shifting Weight-based Interfaces for Simulated Hydrodynamics in Mixed-Reality Fluid Vessels.Shahabedin Sagheb, Alireza Bahremand, Robert LiKamWa, Byron Lahey
2019COMB - Shape as a Meaningful Element of Interaction.Beat Rossmy, Alexander Wiethoff
2019Using Biometrics as a Social Intervention in Gaming.Raquel Robinson
2019Wattom: A Consumption and Grid Aware Smart Plug with Mid-air Controls.Filipe Quintal, Augusto Esteves, Fbio Caires, Vitor Baptista, Pedro Mendes
2019Rapid Prototyping of Immersive Video for Popularization of Historical Knowledge.Julien Puget, Mylne Pardoen, Nicolas Bouillot, Emmanuel Durand, Michal Seta, Pascal Bastien
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