| 2018 | Twinkle: A Flying Lighting Companion for Urban Safety. | Honghao Deng, Jiabao Li, Allen Sayegh, Sebastian Birolini, Stefano Andreani |
| 2018 | Designing an Expandable Illuminated Ring to Build an Actuated Ring Chart. | Maxime Daniel, Guillaume Rivire, Nadine Couture |
| 2018 | The Cloakroom: Documentary Narratives in Embodied Installation. | Ella Dagan |
| 2018 | Soft-bodied Fidget Toys: A Materials Exploration. | Peter Cottrell, April Grow, Katherine Isbister |
| 2018 | Paper Circuitry and Projection Mapping: An Interactive Textbook Approach to Veterinary Education. | Margaret E. Cook, Jinsil Hwaryoung Seo, Michelle Pine, Annie Sungkajun |
| 2018 | EMS Painter: Co-creating Visual Art using Electrical Muscle Stimulation. | Ashley Colley, Aki Leinonen, Meri-Tuulia Forsman, Jonna Hkkil |
| 2018 | Exploring Around-Device Tangible Interactions for Mobile Devices with a Magnetic Ring. | Victor Cheung, Audrey Girouard |
| 2018 | Deformable Controllers: Fabrication and Design to Promote Novel Hand Gestural Interaction Mechanisms. | Victor Cheung, Alexander Keith Eady, Audrey Girouard |
| 2018 | Ani-Bot: A Modular Robotics System Supporting Creation, Tweaking, and Usage with Mixed-Reality Interactions. | Yuanzhi Cao, Zhuangying Xu, Terrell Glenn, Ke Huo, Karthik Ramani |
| 2018 | Feeling Virtual Worlds: An Exploration into Coupling Virtual and Kinaesthetic Experiences. | Joey Campbell, Trevor Hogan, Mike Fraser |
| 2018 | Embodisuit: A Wearable Platform for Embodied Knowledge. | Sophia Brueckner, Rachel Freire |
| 2018 | Through the Glance Mug: A Familiar Artefact to Support Opportunistic Search in Meetings. | Ahmet Brtecene, Idil Bostan, Ekin Akyrek, Alpay Sabuncuoglu, Ilker Temuzkusu, aglar Gen, Tilbe Gksun, Oguzhan zcan |
| 2018 | SKIN - Embodied Navigation through WiFi Traffic using Vibro-Tactile Feedback. | Bas van den Boogaard, Louise rsted Jensen, Stefan Engelbrecht Nielsen, Vibeke Thorhauge Stephensen, Karina Lindegaard Aae Jensen, Markus Lchtefeld |
| 2018 | The Evolving Design of Tangibles for Graph Algorithmic Thinking. | Andrea Bonani, Vincenzo Del Fatto, Rosella Gennari |
| 2018 | SWAY - Designing for Balance and Posture Awareness. | Simon Asplund, Martin Jonsson |
| 2018 | "You Better Eat to Survive": Exploring Cooperative Eating in Virtual Reality Games. | Peter Arnold, Rohit Ashok Khot, Florian 'Floyd' Mueller |
| 2018 | Internet of Tangibles: Exploring the Interaction-Attention Continuum. | Leonardo Angelini, Elena Mugellini, Omar Abou Khaled, Nadine Couture, Elise van den Hoven, Saskia Bakker |
| 2018 | Designing the Interaction with the Internet of Tangible Things: A Card Set. | Leonardo Angelini, Elena Mugellini, Nadine Couture, Omar Abou Khaled |
| 2018 | W.O.U.S.: Widgets of Unusual Size. | Zann Anderson, Michael D. Jones, Kevin D. Seppi |
| 2018 | ClassBeacons: Designing Distributed Visualization of Teachers-Physical Proximity in the Classroom. | Pengcheng An, Saskia Bakker, Sara Ordanovski, Ruurd Taconis, Berry Eggen |
| 2017 | Combining Practices in Craft and Design. | Clement Zheng, Michael Nitsche |
| 2017 | Wobble: Shaping Unobtrusive Reminders for Prospective Memories in the Home Context. | Jan Zekveld, Saskia Bakker, Annemarie F. Zijlema, Elise van den Hoven |
| 2017 | WireMolding: 3D Modeling Approach Involving Molding with Wire. | Kazumi Yoshimura, Keita Watanabe |
| 2017 | Nellodee 1.0: A Living Book to Enhance Intimacy with Head Gestures and Kinetic Typography. | Sanghyun Yoo, Chandana Lakshminarayana, Avinandan Basu |
| 2017 | ForceClicks: Enabling Efficient Button Interaction with Single Finger Touch. | Sangeon Yong, Edward Jangwon Lee, Roshan Lalintha Peiris, Liwei Chan, Juhan Nam |